I really hate when people act like every James Bond game has to be goldeneye.

#1McmadnessV3Posted 7/14/2012 4:24:29 PM
Its extremely frustrating. I get that its an iconic game but not every James Bond game has to be like it.

Heck in terms of feeling like James Bond I feel that other games in the series have already surpassed it in that regard.

Like agent under fire, or nightfire, I felt way more like bond in those then I ever did the goldeneye video game.
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#2Super_MooRioPosted 7/15/2012 10:25:49 AM
I liked the ps2 game that was in third person. It is all subjective.

I think people praise GE for how it was relative to other console fps and licensed games. Never played the other n64 one but heard it was not that good
#3McmadnessV3(Topic Creator)Posted 7/15/2012 10:40:24 AM
The world is not enough was a great James Bond game on the N64. It expanded on a lot of the ideas goldeneye had.
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#4Super_MooRioPosted 7/19/2012 6:16:34 AM(edited)
I never played any of those three, so you would recommend playing TWINE to a fan of Goldeneye or Nightfire?
#5McmadnessV3(Topic Creator)Posted 7/19/2012 11:19:29 AM
I would recommend playing them to any fan of James Bond I know that much.
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#6Raddy8Posted 7/19/2012 1:57:07 PM
For its time, GE just did so much right and I guess people want more memorable Bond games like it. Sure some others were good/fun, but they don't stick in players' minds quite like GE did.
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#7McmadnessV3(Topic Creator)Posted 7/19/2012 7:26:38 PM
The thing that bus me about goldeneye is that it isn't memorable for being a James Bond game, its memorable for just being a good game. Most people who liked that game didn't care about James Bond.
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#8PedroMontanaPosted 7/20/2012 12:23:48 PM
I'm sorry, but i think a video, no matter what it's based on, should first try to be a great video game. Being accurate to the source material is good, but not as important as being a good game.

Also, Goldeneye 64 was as accurate as a 1997 N64 game could be. Keep in mind that during that time developers were working with smaller cardridges then later during the N64's life. Cutscenes and voice acting were just not possible (note how the N64's first game with extensive voice acting was the very short Starfox).
Many of the environments were rebuild almost 1:1 from the movie and the music is still the most fitting in any Bond game in my opinion. They did their best, more wasn's possible and what was hindering them was technology and cardridge space.

If GE 64 feels less Bond to you, it has not much to do with what people love about the game. It has to do with the technical limitations of a 1997 N64 game.

That Goldeneye 64 was so great that it attracted people who otherwise would not care about Bond is definitely a sign of it's greatness, not something to complain about.
What you say almost sounds like Bond games shouldn't get too good, because they should only be enjoyed as Bond merchandise and not as self-contained quality product.

I know a lot of people who either never cared about Bond OR had lost interest in the franchise who started watching Bond movies again after playing Goldeneye 64.
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#9StedinatorPosted 7/26/2012 4:49:48 AM
I know it's an unpopular opinion but I actually love Blood Stone. I think it was a lot of fun and captured the Craig Bond feel perfectly. The story was pretty shoddy, sure, but the gameplay and levels were great. That casino level was fantastic and the car chases managed to be interesting even without gadgets.

Everything or Nothing was also pretty good, though had some of the Die Another Day silliness in it too.
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#10McmadnessV3(Topic Creator)Posted 8/12/2012 6:33:51 PM
What I am saying is that I'm sick of every bond game being thrown under the bus by people just because it isn't exactly like goldeneye. This irritates me because James bond games can still be excellent or even better then goldeneye without copying. Goldeneye's gameplay can easily be transferred to other non james bond related games. (and it has, about 3 or 4 times now) however games like agent under fire, nightfire, everything or nothing, or from russia with love, have unique elements that can't simply be transferred to another license. And these elements work because they are unique to James bond. Remove that and they just don't work.
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