On Tuesday, I had the chance to talk to John Palamarchuk, from Sonyís Santa Monica development studio, Ascensionís lead environment artist for both multiplayer and the gameís cinematics, and ask him a few questions about Ascension.
I thought you guys might be interested in checking out the interview.
I could care less about the SP. If it's SP is of comparable length to GoW3 and is good, that enough will sell me, but new game+ adds some more replayability as well. --- Sanity is a one trick pony, all you get with it is rational thought, but with crazy the sky's the limit.