Was anything creative and new not in the trailers?

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3 years ago#11
No, I act like there weren't many surprises not in the trailer, because there really wasn't. By all means though, next time I'll pretend there was more new content just to please you.
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3 years ago#12
SpunkySix posted...
No, I act like there weren't many surprises not in the trailer, because there really wasn't.


You really haven't played the game enough to justify that.
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Video games are awesome.
3 years ago#13
From: MarioMan847 | #012
SpunkySix posted...
No, I act like there weren't many surprises not in the trailer, because there really wasn't.


You really haven't played the game enough to justify that.


Your just mad his opinion is different then your's,like usual. Quit being such an ass kisser.
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0476-5632-3140:Pokemon White 2
3 years ago#14
MarioMan847 posted...
SpunkySix posted...
No, I act like there weren't many surprises not in the trailer, because there really wasn't.


You really haven't played the game enough to justify that.


Based on the fact that the main game had almost nothing, (which is bad in itself because the entire main game should not be bland no matter how good the bonus levels are) and your list was terrible and short with mostly faked new content, I'm gonna go ahead and say that I've seen more then enough. Thanks though, I didn't get enough of this flawed argument the first seven times you tried to use it.
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Tissues to the extreme!
Even a single drop makes ripples...
3 years ago#15
MarioMan847 posted...
SpunkySix posted...
No, I act like there weren't many surprises not in the trailer, because there really wasn't.


You really haven't played the game enough to justify that.


And you played it too much, making you think those surprises are actually game enhancing. A couple of coins (which whether they are a surprise or not still don't do anything other than making some counter go up) that appear because you move to a specific spot is not a game-selling awesome surprise.
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Now playing - Tales of the Abyss, Batman: Arkham Asylum
3 years ago#16
SpoinkRulezz posted...
MarioMan847 posted...
SpunkySix posted...
No, I act like there weren't many surprises not in the trailer, because there really wasn't.


You really haven't played the game enough to justify that.


And you played it too much, making you think those surprises are actually game enhancing. A couple of coins (which whether they are a surprise or not still don't do anything other than making some counter go up) that appear because you move to a specific spot is not a game-selling awesome surprise.


And that's been happening since NSMBW in the exact same way, maybe with less of them. No, putting MOAR COINS in when that happens is not originality, it's slapping on a coin gimmick.
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Tissues to the extreme!
Even a single drop makes ripples...
3 years ago#17
There's nothing "slapped on" about the coin gimmick, it's the main part of the game. You know what makes it new? It's never been done before, and that's the definition of "new".

Stuff like Gold Rings, Gold Mushrooms, Gold Flowers, Gold Blocks, Numbered Coin Blocks, and Gold Enemies are all elements never before seen in the franchise. I mean, it would suck if NSMB2 was just a straight rip-off of NSMBWii with nothing new at all.... But you gotta give 'em props for giving SOMETHING unique to NSMB2 - and that uniqueness is directly based off of the coins.

Also, there are plenty of new and/or creative level design choices in the game. To elaborate, I'll give you a few videos from levels that show that.

http://www.youtube.com/watch?v=uD-jN8dBw7M

http://www.youtube.com/watch?v=k1LTKHHbrJU

http://www.youtube.com/watch?v=n-4a9TfmWEA
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Video games are awesome.
3 years ago#18
From: MarioMan847 | #017
There's nothing "slapped on" about the coin gimmick, it's the main part of the game. You know what makes it new? It's never been done before, and that's the definition of "new".

Stuff like Gold Rings, Gold Mushrooms, Gold Flowers, Gold Blocks, Numbered Coin Blocks, and Gold Enemies are all elements never before seen in the franchise. I mean, it would suck if NSMB2 was just a straight rip-off of NSMBWii with nothing new at all.... But you gotta give 'em props for giving SOMETHING unique to NSMB2 - and that uniqueness is directly based off of the coins.

Also, there are plenty of new and/or creative level design choices in the game. To elaborate, I'll give you a few videos from levels that show that.

http://www.youtube.com/watch?v=uD-jN8dBw7M

http://www.youtube.com/watch?v=k1LTKHHbrJU

http://www.youtube.com/watch?v=n-4a9TfmWEA


Except there is. Because guess what? Coin Collecting has been around since the very first SMB game -_-. It isnt new and the gimmick sucked. And all those things you listed are just pallet swaps of things that allready exist. They arent new.
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0476-5632-3140:Pokemon White 2
3 years ago#19
I'm waiting for Spunky's response - and I know exactly what he's gonna say.
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Video games are awesome.
3 years ago#20
From: MarioMan847 | #019
I'm waiting for Spunky's response - and I know exactly what he's gonna say.


Something that makes more sense then the crap you spew out.
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0476-5632-3140:Pokemon White 2
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