That's how you do it! DLC for fighting games can be really annoying, especially on the online frontier. I hate feeling like the game is all divided up. There's not too many great ways to solve it, but one of those ways is to make it free which they have!
It might suck for the people that pick up the game and miss the free window, but it's still fantastic news.
I'm actually psyched for Emmet. I really enjoyed Starhawk, and I think he has the potential to bring some crazy sky dropping madness to PSAS. And Kat deserves to be in. She was highly requested, reps the Vita in a nice way, another female rep, and Gravity Rush is getting a sequel.
And everyone knows the only reason why Twisted Metal's online community died was because the online was busted the day of release. It was literally about a 9 out of 10 chance you wouldn't get into a game when you searched, and the problem wasn't fixed (and still not completely) until months after release. None of this was evident in the PSAS beta, when it already was for the Twisted Metal beta.
Hell, I just played Starhawk the other day with plenty of people online. A game the super-smart-and-totally-not-entitled guys here are saying flopped, yet are also saying that this game's (which is almost guaranteed to preform better than Starhawk) online will be dead in two months.
Maybe you guys with you're short attention spans and your need for instant gratification will be out by then, but anyone with any sense knows this game will be playing fine 2 months after release unless there's something seriously wrong with the game. Which Superbot seems adamant about staying on top of.
It's kind of unbelievable that news like this has any sort of this negativity surrounding it anyway. But then again, I must learn to never underestimate how low GameFAQS can go.