Impressions from Shoryuken (*final boss spoilers*)

#11blaze19_0XPosted 11/16/2012 9:50:12 PM
Lol did you guys read the first line?

This isn't TC's impressions. How would he know any of that? Go to the original source if you want your questions answered.
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#12blaze19_0XPosted 11/16/2012 9:52:49 PM
Speaking of which, care to link the original source TC?
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#13IrokouPosted 11/16/2012 9:54:24 PM
Aputi posted...
Honestly the game sounds very basic. The meat of the entire game will be online and everything else is just there just not make the game so bare bones.


interesting observation. I'll have to write it down.
#14zxelmanPosted 11/16/2012 9:55:11 PM
blaze19_0X posted...
Lol did you guys read the first line?


https://www.youtube.com/watch?v=Pf5g0Sk95l8#t=119s

Just that little part.
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#15blaze19_0XPosted 11/16/2012 10:09:19 PM
If you can link us the original source it'd be much appreciated TC.

I can't seem to find it.
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#16DarkFistsPosted 11/16/2012 10:15:20 PM
Aputi posted...
Honestly the game sounds very basic. The meat of the entire game will be online and everything else is just there just not make the game so bare bones.


Sounds about right for most fighters not named Blazblue (or in turn, Persona 4 Arena), especially for the first game. For this type of game, a solid multiplayer is key to make it last for a while.
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#17NewMoonShadowPosted 11/16/2012 10:17:01 PM
Aputi posted...
Honestly the game sounds very basic. The meat of the entire game will be online and everything else is just there just not make the game so bare bones.


Pretty much all first-titles are very basic. They get more complex in sequels, where a majority of the work on the engine is already done.
#18babiesinoupPosted 11/16/2012 10:18:48 PM
Sauce: http://shoryuken.com/forum/index.php?threads/playstation-all-stars-battle-royale-announced.159381/page-23
#19blaze19_0XPosted 11/16/2012 10:20:32 PM
DarkFists posted...
Aputi posted...
Honestly the game sounds very basic. The meat of the entire game will be online and everything else is just there just not make the game so bare bones.


Sounds about right for most fighters not named Blazblue (or in turn, Persona 4 Arena), especially for the first game. For this type of game, a solid multiplayer is key to make it last for a while.


Pretty much every fighter minus Smash and the ones you mentioned doesn't have much going for single player. It's usually just Arcade, VS, training and trials. And sometimes not even trials.

Plus he's understating how many unlockables there are, ranks etc.

And even by Melee standards it's not that bad. It only pales in comparison to Brawl's variety of modes.

It's clear from some of the complaints that countless people here might be Smash fans, but not traditional fighting game fans or they'd realize this stuff is pretty standard usually.

Take the final boss complaints for instance.

Do you guys realize in most traditional fighters the final boss is nothing but an overpowered version of a playable character? This is still better than that. Or would you have preferred an OP Kratos as the final boss (exact same moveset just nets more AP)?
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#20DarkFistsPosted 11/16/2012 10:22:26 PM
blaze19_0X posted...
DarkFists posted...
Aputi posted...
Honestly the game sounds very basic. The meat of the entire game will be online and everything else is just there just not make the game so bare bones.


Sounds about right for most fighters not named Blazblue (or in turn, Persona 4 Arena), especially for the first game. For this type of game, a solid multiplayer is key to make it last for a while.


Pretty much every fighter minus Smash and the ones you mentioned doesn't have much going for single player. It's usually just Arcade, VS, training and trials. And sometimes not even trials.

Plus he's understating how many unlockables there are, ranks etc.

And even by Melee standards it's not that bad. It only pales in comparison to Brawl's variety of modes.

It's clear from some of the complaints that countless people here might be Smash fans, but not traditional fighting game fans or they'd realize this stuff is pretty standard usually.

Take the final boss complaints for instance.

Do you guys realize in most traditional fighters the final boss is nothing but an overpowered version of a playable character? This is still better than that. Or would you have preferred an OP Kratos as the final boss (exact same moveset just nets more AP)?


My point exactly. This is prett standard for fighting games in general, and it actually goes above most, aside from the ones mentioned.

I was actually laughed at by someone on another form for even thinking that this had as much, if not more content than Melee, so 'll just compare it to actual fighters then :P
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