20 playable characters in the first game is not enough? LOL

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3 years ago#101
So if the first mp3 player only had 1gb of memory, it would be ok for a company to make a new mp3 player with only 1gb of memory?
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3 years ago#102
Timing, etc doesnt matter.

the number of characters etc shouldn't be considered just by the number of characters/stages. This game represents a lot more franchises than brawl (30+ compared to 15/16).

Superbot probably could have put in a lot of secondary characters e.g. Captain Quark, Seperate Clank, Zeke (Infamous), Helena (Uncharted) as characters but they didnt

They went for Quality, not Quantity. :P
3 years ago#103
First MK only had 7.
unless you're counting the crazy crap you have to do to play as Reptile. :/
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3 years ago#104
From: Bestia_Somnia | Posted: 11/23/2012 3:41:52 AM | #006
Skullgirls and Persona 4 Arena are newish and don't have anywhere near 20 characters.


careful, you are using logic that doesn't make SB look like the bad guy. the mob will burn you at the stake
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3 years ago#105
NotARealPerson posted...
First MK only had 7.
unless you're counting the crazy crap you have to do to play as Reptile. :/


You can't play as Reptile in MK 1.
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"Fighting was the only thing... the only thing I was good at, but... At least I always fought for what I believed in."
3 years ago#106
I do agree, they needed more.
3 years ago#107
Gran Turismo also has 300 cars in its first games. I demand all games match this.

Also since Goldeneye 64 was one of the first console shooters I think all future shooters (new IPs) should match this for graphics.

Also in terms of (western) RPGs it is okay to make it text based cause Zork was.

Come on now, we are buying a game here in 2012, not last millenium. -_-

Really OP?
3 years ago#108
SSBCandidates posted...
I do agree, they needed more.


Thanks for reviving this.
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#109
(message deleted)
3 years ago#110
This isn't a fighting game. It's a mascot brawler. There's a massive difference.
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