Holy cow, just found out something about Good Cole you probably knew.

#1SpacePirateKhanPosted 11/25/2012 1:07:50 PM
When you throw his Up-Triangle spheres into the air, then hit someone with Neutral Triangle, the floating spheres lock onto the player and quickly fly into them & explode O_O

Do the Coles have any other awesome combos like this I've been unaware of?
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#2dvader518Posted 11/25/2012 1:10:45 PM
I also figured that out, solely because I remembered the effects of that power from inFamous 2.
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#3legendofskylandPosted 11/25/2012 1:12:27 PM
Yeah that's a fun power from the inFAMOUS games, nice to see it made it in.
#4Darknessbeast10Posted 11/25/2012 1:29:52 PM
Hence the name " Re-Direct Rocket " gotta love it.
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#5Devlin3333Posted 11/25/2012 1:32:46 PM
Yeah, it's a staple.

Both Coles also have a randomized square, square, square combo with two potential endings--the more common one is that Cole knocks the opponent away with the amp. The less common one is that he'll stun the enemy, giving a great setup into his level 1 or 2.
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#6jeremy21642Posted 11/25/2012 1:33:03 PM
When you have the time to set it up its great but I don't even bother sometimes and just toss some grenades.
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#7jeremy21642Posted 11/25/2012 1:34:55 PM
Devlin3333 posted...
Yeah, it's a staple.

Both Coles also have a randomized square, square, square combo with two potential endings--the more common one is that Cole knocks the opponent away with the amp. The less common one is that he'll stun the enemy, giving a great setup into his level 1 or 2.


Its random? That sucks. I thought it was some kind of precise timing because the knockdown one is perfect for lvl 1 setups.
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#8Devlin3333Posted 11/25/2012 1:38:41 PM
jeremy21642 posted...
Devlin3333 posted...
Yeah, it's a staple.

Both Coles also have a randomized square, square, square combo with two potential endings--the more common one is that Cole knocks the opponent away with the amp. The less common one is that he'll stun the enemy, giving a great setup into his level 1 or 2.


Its random? That sucks. I thought it was some kind of precise timing because the knockdown one is perfect for lvl 1 setups.


Hm, maybe it is a timing thing. I'm not completely sure. But when you do pull off the stun, it's really satisfying. If that doesn't work out, Good Cole's >+O is a pretty reliable way to guarantee a level 1 or two, as is Evil Cole's charged O.
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#9Pics_nao_plzPosted 11/25/2012 1:39:31 PM
From: dvader518 | Posted: 11/25/2012 4:10:45 PM | #002
I also figured that out, solely because I remembered the effects of that power from inFamous 2.

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