There is one thing that REALLY bothers me about this game....

#1toomanymouthsPosted 12/4/2012 1:57:16 PM
You can't use aerial supers. You have to be 100% planted in the ground. IMO, this is a painfully bad and limiting design decision.

Would some supers have to be rebalanced if they could work in the air? Sure.

Would the game be more fun and have greater flexibility if supers could be used in the air? Absolutely.

It would also help balance some supers, IMO....
#2An_Unkind_RGNPosted 12/4/2012 1:58:12 PM
Toro. Nuff Said.
~Academics Like to Fantasize too, You Know?~
#3IAmMC2Posted 12/4/2012 1:58:32 PM
Do you want Raiden using his level 2 in the air? Yeah, me neither.
Rage kicked by DarkfflareEX in P4A for beating his ass. Like a bawse.
Not changing this sig until Kanji becomes viable in P4 Arena(started 8/21/2012)
#4DirtyToenailsPosted 12/4/2012 1:58:54 PM
Some characters should be able to have air supers. And perhaps have them function differently. Sir Dan's air super 1 could fire in a downward arc only, for instance.

Limit it to very specific cases and I'm good with it.
#5throttledPosted 12/4/2012 1:58:54 PM
1/10. Needs injection of intelligence.
#6LaybackJoPosted 12/4/2012 1:59:05 PM
oh man i can just imagine kratos or raiden with air supers *shutters*
PSN - LaybackJo
#7toomanymouths(Topic Creator)Posted 12/4/2012 1:59:08 PM
I said that some would need balancing. Or perhaps, be a different super (when used in the air) entirely!

Point is, you should be able to do supers in the air.
#8phil_hendriePosted 12/4/2012 1:59:46 PM
Only if air supers were completely different for levels 1 and 2. Maybe casting supers 1 or 2 in the air is a completely different super then weve seen for every character?
PSN: Bartuby_Jones
XBL: BartubyJones
#97656198Posted 12/4/2012 1:59:52 PM
That would be nice if even a few could be activated in the air. Some seem weird that they can't be, such as Sly's Level 2.
My name is numbers because I'm an idiot......
#10toomanymouths(Topic Creator)Posted 12/4/2012 2:00:43 PM
I'm fine with different supers.

The point is, sometimes I do an air combo and 100% feel it should lead to a super. It just doesn't feel natural to have to fall to the ground to do a super. This also gives advantage to characters that have a stronger ground-presence.

Little things like this would make characters like Jak feel a little more necessary.