Shank - Another cool 2D character with a lot of style. He's got all kinds of weapons including shanks, a chainsaw, machete, hammer, dual pistols, a shotgun, flamethrower, minigun, grenades, and Molotovs. He grapples and pounces, which could be integrated to make him very unique, and is very reliant on combos. But he's from a small, 3rd party downloadable franchise with a moderate following and decent reviews.
Swappable Trio from Trine - Three characters in one, with varied, unique mechanics. They encompass a lot of great attacks with Pontius' sword, shield and hammer, Amadeus' levitation and object conjuring, and Zoya's grappling hook, stealth and archery. Each character could be responsible for one special, or they could all work together for thier ultimate special. But they also come from a small 3rd party developer.
Finn from Sorcery - Another character with a moveset unlike any other. Controlling and combining fire, wind, ice, and lightning could provide great results. But the game didn't sell that well and got mixed reviews.
Isaac Clarke - A character from a stellar franchise with another unique arsenal. EA and Sony seem to get along, but he's not the most popular choice.
Crash and Spyro - Activision and Bobby Kotick are greedy idiots. I'm sure they've already tried on multiple occasions to compromise, but I won't ever rule out the possibility of a deal.
Rayman - Another great 2D choice that goes back to the PS1, but not quite as popular of a choice as Ubisoft's other big franchise Assassin's Creed. Now it looks as if Ancel is favoring the Wii U.
A Chimera - I honestly don't know why we didn't get one. Here's another character with some really unique weaponry. Maybe it's because the franchise is dead or there was an internal conflict as to who should represent the franchise.
This signature will not change until I change it. 7/03/09