Create a Character that's not in the game's moveset and alt costumes!

#11JohnbobbPosted 12/11/2012 8:51:45 AM(edited)
Is Dsurions_Wrath's the only one here that's new? I like to keep track of these.
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#12Dsurions_Wrath(Topic Creator)Posted 12/11/2012 9:01:45 AM
Johnbobb posted...
Is Dsurions_Wrath's the only one here that's new? I like to keep track of these.


Nah I've been here a while, I just don't post much, mostly lurk.
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GT: Dsurion21
#13Dsurions_Wrath(Topic Creator)Posted 12/11/2012 10:30:53 AM
bump
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GT: Dsurion21
#14Wizzrobe55_IIPosted 12/11/2012 10:38:51 AM
Dsurions_Wrath posted...
Dovahkiin (aka Dragonborn)- From Skyrim. Has a unique perk of being able to pick his race along with the costumes (Nord, Dunmer, etc)

Main Costume- Iconic studded armor/iron helmet stuff, uses Steel weapons in his moves.

Alt Costume- Dragonplate Armor, uses the Dragon Bone weapons from Dawnguard in his moves.

Alt Costume 2- Daedric or Glass armor, uses respective weaponry same as the last costumes.


Dragon Bone weapons from Dawnguard, on a Playstation? Dude are you taking the..?

Love Skyrim, and this character idea though.
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#15Dsurions_Wrath(Topic Creator)Posted 12/11/2012 11:18:48 AM
Wizzrobe55_II posted...
Dsurions_Wrath posted...
Dovahkiin (aka Dragonborn)- From Skyrim. Has a unique perk of being able to pick his race along with the costumes (Nord, Dunmer, etc)

Main Costume- Iconic studded armor/iron helmet stuff, uses Steel weapons in his moves.

Alt Costume- Dragonplate Armor, uses the Dragon Bone weapons from Dawnguard in his moves.

Alt Costume 2- Daedric or Glass armor, uses respective weaponry same as the last costumes.


Dragon Bone weapons from Dawnguard, on a Playstation? Dude are you taking the..?

Love Skyrim, and this character idea though.


Thanks
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GT: Dsurion21
#16NotARealPersonPosted 12/11/2012 11:52:07 AM
Reposting from another topic
NotARealPerson posted...
I would just use Crash's Wumpa Cannon as a Standard Attack.
I do like the TNT boxes on the head though, reminds me of how they worked in Crash Team Racing.

[_] Simple Punch
[_] [_] [_] Punch Combo ending in Spin Attack
^ + [_] (Hold) Spin, mashing [_] increases speed, Can be done in mid-air to glide.
V+ [_] Slide Kick (ducks)
>+ [_] Crash Dash

/_\ Fruit Bazooka (Hold to aim)
>+ /_\ Jetboard Launcher, Crash will Ramp into enemies and hit them (Aerial)
^+ /_\ Bouncy Crate, Can be used to jump on, can be destroyed.
V+ /_\ Rest, Crash kicks back for a quick nap, gains some small AP

O Wumpa Toss, Crash throws a Wumpa Fruit, which will splat on enemies
>+O TNT Crate, Being Attacked causes it to explode, Crash can press against one side to move it, Jumping on it will trigger a 3 Second Fuse.
^+O Crate, Crash spawns a crate and Heaves it upward, smashes on impact
V+O Nitro Crate. Acts like a Mine, bounces in place, triggered by touch, no countdown.

Aerial

>+ [_] Jetpack Punch
V+[_] iBelly Flop.

^+/_\ Jetpack Uppercut
V+/_\ Downward Fruit Bazooka


>+O TNT is lobbed, explodes on contact from the force of the drop (randomly Nitro for extra AP)
^+O Crate Smash, Crash Spawns out of a Crate, Breaking it open causes an AOE attack from debris
V+O Downward Wumpa Splat


I'll change my LvL 2 Super to
Aku Aku Shield

and Lvl 3, turn the map into a bonus room filled with Nitro and TNT, Enemies are instantly killed by the spawning explosives.


Crash LVL1 : Spin Cycle
Crash Spins as fast as he can and dashes forward, creating a mini-tornado, Crash can hit one opponent before getting Dizzy , same if the spin dash whiffs, Crash skids and has to recover.
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GT: Doktor ALUCARD PSN: DoktorDare
#17MasenganPosted 12/11/2012 7:46:40 PM
Cloud

Don't have a moveset but I think his costumes should be:

Default - His Soldier look.
Alt 1 - His Kingdom Hearts 1 look.
Alt 2 - Advent Children look.
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PSN - FinalityBlade
#18AndKevinBaconPosted 12/11/2012 8:42:10 PM
Vivi

Neutral Square: Staff swing
Forward Square (tap): Fire
Forward Square (partial charge): Fira
Forward Square (full charge): Firaga
Up Square (tap): Thunder
Up Square (partial charge): Thundera
Up Square (full charge): Thunderga
Down Square (tap): Blizzard
Down Square (partial charge): Blizzara
Down Square (full charge): Blizzaga

Triangle: Water & non-elemental attack spells
Circle & Throws: Utility spells like Sleep, Break, Osmose, etc.

Super 1: Flare Sword
Super 2: Trance
Super 3: Doomsday

Alt Costume 1: Black Waltz No. 3 (http://images.wikia.com/finalfantasy/images/archive/0/0c/20110311041638!Black_Waltz_3_damaged-FFIX.PNG)

Alt Costume 2: FF3 Magus (http://v.cdn.nuklearpower.com/comics/8-bit-theater/060204.png)
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#19big-z13Posted 12/11/2012 8:52:09 PM
Big dog from the game moterstorm 3 default and desert storm big dog
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#20EnglishLanguagPosted 12/11/2012 8:58:24 PM(edited)
Alucard(Castlevania)
Costume 1:Default SotN
Costume 2:Castlevania 3 outfit
Costume 3:Genya Arikado outfit

Square

Neutral-Sword slash, used up to three times in quick succession. Aimed downward when used in the air.
Up-Upward sword slash
Side-Running sword slash
Down-Crouching stab. In the air, causes a dive kick at a slight downward angle.

Triangle

Neutral-Throws a Knife straight forward, rapid fire
Up-Throws an Axe in an upward arc
Side-Throws a Cross a short distance forward before it returns
Down-Throws a Holy Water on the ground. Lingers for a few seconds.

Circle

Neutral-Turns to mist for a split second. All attacks phase through while misted.
Up-Summons one of three random familiars(below). Only one is out at a time. Each lasts 10 seconds.
Side-Changes into a wolf and charges a distance forward. Large knockback.
Down-Turns into a bat for about 10 seconds. Can fly around freely and press square to shoot a fireball. Fireball has low knockback.

Supers

Level 1-Alucard turns into a bat. Pressing a direction causes him to Wing Smash in that direction, then revert. Pressing nothing after a second defaults to charging straight forward.
Level 2-Alucard turns into Poison Mist for about 8-10 seconds. Touching an enemy during this time kills them. Free movement as Mist.
Level 3-Soul Steal. Screen flashes and all enemies freeze. Alucard shouts "Soul!...Steal!" and a bunch of orbs fly from every enemy to Alucard. After the last orb leaves the enemy, they die. Screen clear.
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