IF there were a chance, which FF character would you like?

#11DirgeOfTheRavenPosted 12/20/2012 11:19:38 AM
I think I'm the only FF player who would prefer Lightning to Cloud. Clouds game was better, indeed. I really liked Lightning as a character though. (Seeing as she's most recent she is probably the most likely)
Or Noctis would be pretty awesome even though that'll never happen.
#12MurderShyPosted 12/20/2012 11:20:00 AM
Tifa
screw all your clouds and god tier characters, we need more huge boobs
#13Sealion2400Posted 12/20/2012 11:27:59 AM
Ramza Beoulve
#14jak3345Posted 12/20/2012 11:29:38 AM
On second thought definitly Tifa or secondly snow
#15ChimcharwhoohooPosted 12/20/2012 11:32:24 AM(edited)
Rinoa.
And only Rinoa.

EDIT: Agrias would be nice too.
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#16X195Posted 12/20/2012 11:33:13 AM
ShinigamigodX posted...
Yeah, FF related. Not SE related.


I was joking... why do people never get my jokes?
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#17InfiniteOddityPosted 12/20/2012 11:35:04 AM
Vivi, though Ramza or Agrias would also be cool.
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#18AndKevinBaconPosted 12/20/2012 11:37:24 AM
Vivi and Gilgamesh.
#19IceGhost28Posted 12/20/2012 11:40:21 AM
Lightning.. many many reasons why. Ill just say one of the best reasons. Female :)

We need more female reps right guys? :)
#20EstheimasterPosted 12/20/2012 11:45:28 AM
Used the format of the first one.

My choice would be Lightning. She's the face of FF on the PS3 and her moveset can pull from the battle styles of the XIII games and Dissidia 012. Paradigm Shifting would allow her to be an interesting fighter.

Level 1 Super: Zantetsuken
Lightning spins in a circle wielding Odin's blades and jumps slightly up, killing anyone who touches her. Can be comboed into.

Level 2 Super: Gestalt Mode
Lightning summons Odin in Gestalt Mode and rides him. It would work like Fat Princess' Ride the Chicken. Short, but can score up to 4 kills.


Level 3 Super: Odin!
Lightning summons Odin, and the player takes control of him. He works like Kratos' Lv 3 and can score up to 6 kills.

Alternate Costumes:
Unlockable Costume- Her XIII-2 costume
DLC- Her XIII-3 costume

For his move sets he would have a lot of range in term of her attacks. His [] attacks would be as followed:

[] is reserved for her gunblade
Pressing [] three times in a row will have her do his normal 5 hit slashing combo at the enemy (longer, but in the end it does the same damage as most 3 hit combos)
Up [] Launch- She sends the opponent upwards and follows them if button is held.
Down [] Smite- Flips and smashes enemy into the ground. Better in the air.
Forward [] Shoots 3 bullets from the gun and jumps forwards at them for a close range slash.

O changes her Paradigm and uses a Paradigm based attack.
Up O- Commando (Increased Melee Damage)
Down O- Ravager (Increased Magic Damage)
Forward O- Medic (Increased Defense)
O-Commando- Blitz- Spins in a circle, catching enemies and sending them upward.
Ravager- Army of One- Guard-breaking Slashing combo at close range that knocks the enemy backwards
Medic- Cheer- Raises offensive stats slightly (not to Commando or Ravager levels, but makes Melee more powerful than Ravager and Magic more powerful than Commando

/\ would be magic. Each Paradigm has a different set.
Ravager
/\ would be Thunder- a vertical burst of electricity some distance in front of her. Can be used thrice.
Up /\ would be Blizzard- a shot of ice vertically that crystallizes when it hits the enemy and launches them upward.
Down /\ would be Fire- fires multiple projectiles of fire at the opponent, stunning them.
Forward /\ would be Aero- A burst of wind forward that, if it makes contact, pushes the enemy closer to Lightning.

Commando
/\ would be Ruin- multiple bursts of energy just hitting them.
Up /\ would be Swordstorm- Based off her moves in XIII-2 DLC, she surrounds herself with swords of air and jumps upward.
Down /\ would be Ruinga- a larger blast forward that explodes and launches the enemy upward.
Forward /\ would be... running out of ideas-

Medic
/\ would be Cure- Slight AP increase. Multiple presses can combo.
Up /\ would be Cura- Slightly greater AP increase. Requires more precise timing, but increases an ally's AP in 2 vs 2.
Down /\ would be Curaga- Long charging spell, but has greater AP increase when used, like Cole's Sucker Punch but healing.
Forward /\ would be... Evade?