ImDyinSquirtle posted...rumbalumba posted...
ImDyinSquirtle posted...
Sony should have just just grown a pair and should have told Team ICO to suck it up with the whole "degrading our art" nonsense
save that Team Ico never said anything about "degrading their art". It's just people making things up. It could just be a simple "no, we don't want them in your game."
Then Sony should have stepped in and said "too bad, we're using them."
For a franchise that was supposed to be a big deal, Sony seemed to just sit back and do nothing regarding things like this
well, the storyboard and gameplay concept are the things that mostly influenced devs' decisions to become part of the game. Sony can only get SB to the door, they still have to convince other devs to actually let them in by showing them whatever SB has got. if the devs didn't like what they saw, then what would Sony do? again, Sony gave them the budget and "marketing" and support. yes, it's a very different support given to a studio like Santa Monica, but SM is Sony-owned and so are ND, Polyphony. You don't see Sony going all-out with other dev studios, or at least not as much as what they do for their first-party devs. just look at Heavy Rain. it got as much advertising as All-Stars, heck it didn't even have any "commercial" trailers on Youtube.