one aggrivating thing about training mode they should patch

#1Retroxgamer0Posted 2/6/2013 4:30:18 AM
anyone whos played training mode for any period of time knows that when the characters on the side of the stage, theres no way to get them on the other side of you without manually making them walk in the menu which is COMPLETELY STUPID, you cant just walk on the other side of them and theres no way to throw them behind you, like every other fighting game ever made. anyone else want this to change? its kindve a big deal to me, because of how monotonous it is to keep setting them to walk everytime theyre in a corner.
#2Lucarioaura22Posted 2/6/2013 4:31:23 AM
Shut up.
---
We do what we must.................
#3webbc99Posted 2/6/2013 4:32:21 AM
Fully agree. You should be able to press Select or something and it resets their position.

You can just spawn in a new character from the menu, but you don't get to choose who it is, which can be annoying.
---
PSN: Toastie88 | XBL: Griever88 | Steam: webbc99
Playing: World of Warcraft, Guild Wars 2, PSASBR
#4Retroxgamer0(Topic Creator)Posted 2/6/2013 4:37:41 AM
thats another thing, you should be able to choose the opponent. if you randomly get parappa toro or sackboy then you have to exit out and enter training again because your combos go over their head.
#5SelitePosted 2/6/2013 4:43:10 AM
Retroxgamer0 posted...
thats another thing, you should be able to choose the opponent. if you randomly get parappa toro or sackboy then you have to exit out and enter training again because your combos go over their head.


You can choose the opponent.
---
"A woman must not wear mens clothing, nor a man wear womens clothing, for the Lord your God detests anyone who does this"
Deuteronomy 22:5
#6Bestia_SomniaPosted 2/6/2013 5:06:54 AM
Forget that stuff. What we need is

A) The ability to actually set which way the opponent air techs (how was something so vital not added?)

B) The option to set which attack the opponent actually uses when you place them into that 5 second interval attack state
#7webbc99Posted 2/6/2013 5:18:23 AM
Selite posted...
Retroxgamer0 posted...
thats another thing, you should be able to choose the opponent. if you randomly get parappa toro or sackboy then you have to exit out and enter training again because your combos go over their head.


You can choose the opponent.


Not from the pause menu - unless I'm missing something.
---
PSN: Toastie88 | XBL: Mor7al S7rike | Steam: webbc99
Playing: World of Warcraft, Guild Wars 2, PSASBR
#8ShorydoukenPosted 2/6/2013 5:25:29 AM
Lucarioaura22 posted...
Shut up.


Actually, he's legitimatly correct this time. o_O
---
Trolling is the Humor/Anger of the internet. Without it, we would not have balance. Or something like that... PSN:Luigifan20
#9Lucarioaura22Posted 2/6/2013 6:03:02 AM
Shorydouken posted...
Lucarioaura22 posted...
Shut up.


Actually, he's legitimatly correct this time. o_O


I don't tell him to shut up because he is wrong. I just tell him to shut up because he it's Retro.
---
We do what we must.................
#10DrunkenMegamanPosted 2/6/2013 6:08:25 AM
That only happens if the dummy character is smaller than yours. (Examples: Sackboy, Parappa, Toro)
---
XBL gamertag: DrunkenMegaman/PSN: NomadicDemon54
"Was it redemption? Not really, it was pathetic desperation and not much else."- Max Payne