PSASBR debuts at #5 in Japan sales charts

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User Info: Raven-Z

Raven-Z
4 years ago#1
http://www.computerandvideogames.com/389618/japan-ps-all-stars-battle-royale-enters-chart-at-no5/

The last horse crosses the finish line. Hopefully we'll get some JRPG characters as DLC.
PSN/GT/Steam: Ravendust
Reviews are a metric of quality. Sales are a metric of popularity.

User Info: Dark_MetalSonic

Dark_MetalSonic
4 years ago#2
looks like a good start, hoping for more japanese characters

User Info: Simsyas

Simsyas
4 years ago#3
11k copies sold. Vita 5k copies sold.

....

That's not good, guys.

User Info: deathpapaya

deathpapaya
4 years ago#4
Simsyas posted...
11k copies sold. Vita 5k copies sold.


Ofc, the game was always gonna be dead, both in Japan and teh US.

Anyone who ever thought otherwise was deluded.
Steam: Emophia PS3: Emophia Vita: Kitikat XBL: Genophia

User Info: Simsyas

Simsyas
4 years ago#5
deathpapaya posted...
Simsyas posted...
11k copies sold. Vita 5k copies sold.


Ofc, the game was always gonna be dead, both in Japan and teh US.

Anyone who ever thought otherwise was deluded.


I'm not disagreeing. They would have sold a little more if they dropped the price, this game still has way too many bugs and broken things like the belt/title system. The first few weeks in Japan are very important for sales to take off, after that it slowly drops down.

At least the game can be fun (but also very frustrating), I'm not regretting my purchase, even though everything is undercooked.

User Info: deathpapaya

deathpapaya
4 years ago#6
Simsyas posted...
deathpapaya posted...
Simsyas posted...
11k copies sold. Vita 5k copies sold.


Ofc, the game was always gonna be dead, both in Japan and teh US.

Anyone who ever thought otherwise was deluded.


I'm not disagreeing. They would have sold a little more if they dropped the price, this game still has way too many bugs and broken things like the belt/title system. The first few weeks in Japan are very important for sales to take off, after that it slowly drops down.

At least the game can be fun (but also very frustrating), I'm not regretting my purchase, even though everything is undercooked.


None of that would make much of a difference.

It failed because the roster wasn't appealing to the general public.

This is like tripply so in Japan, what 3 of the characters Japanese? Parrapa, Raiden, heihachi and Toro?
Steam: Emophia PS3: Emophia Vita: Kitikat XBL: Genophia

User Info: blaze19_0X

blaze19_0X
4 years ago#7
Simsyas posted...
11k copies sold. Vita 5k copies sold.

....

That's not good, guys.


This. 5th place doesn't mean much when the numbers are this low. This is pretty awful, especially since the PS3 and fighting games in general are pretty popular over there.

User Info: Simsyas

Simsyas
4 years ago#8
Yeah, those 4 and Spike. It would have been better if they waited until Kat was ready to ship as DLC and put her on the cover as well along with the Japanese characters. They could use all the sales they can get, no way that it would do 100k+ but come on, 11k is really low. :/

User Info: xXxSuQingXinxXx

xXxSuQingXinxXx
4 years ago#9
Japan is ultimately the deciding factor for Santa Monica's motivation for continuing on with the game, believe it or not.

A VERY lackluster debut, all you can hope for is that sales dramatically (and I mean, DRAMATICALLY) pick up the pace or this game will be dead in the water before the next quarter starts.
PSN: Su-Qing-Xin
I like to play video games.

User Info: Raven-Z

Raven-Z
4 years ago#10
You know if this had Cloud and/or Sora it would've sold millions. They could've made them on-disc DLC and slapped them loud and proud on the cover.
PSN/GT/Steam: Ravendust
Reviews are a metric of quality. Sales are a metric of popularity.
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