This wasn't a balance patch - it's a content patch. Probably best to keep those things separate, especially because a new studio's handling the game now. If SSM does do any balancing, I wouldn't want them to rush it just to get it done in time for the Feb 12th deadline, haha.
I'm also just against balancing fighting games on principle. I still think the only thing they should've done to Sackboy was nerf his level 3's duration, it's just a knee-jerk reaction to nerf moves like Jam time into uselessness because in the first two weeks new players were struggling to dodge slow-moving projectiles. XD
If I haven't mentioned Trivio in my post, it's because she is so beautiful and precarious that I just wanted to show her how much she means to me.