I believe either Persona or ProjectSeoul have shown off a version where you can combo from aerial arbiter toss into lv1.
Generally speaking, most lv1 combos will work for lv2 as well but its good to spread the knowledge.
Yeah, just seen a video showcasing that combo into Dante's lvl 1 and lvl 2. The arbiter is pretty much useless as a hit confirm for his lvl 1 since you have to activate the lvl 1 as soon as you use down circle, before the move even hits. You can combo into an air arbiter through an empty cancel-esque maneuver but that starts off with Dante's neutral square combo anyway.
The air arbiter into the level 2 is actually reliable since you have time to see if the move actually connects. I've never seen any Dante pull off the level 2 version of the combo by using the aerial arbiter toss on its own so this is pretty new to me. No one really made an effort to spread this knowledge either. The main consensus on this board for hit confirms when it came to Dante was "empty cancel for everything."
PSN: Lakizzle23 Mains: Dante (the best ever) , Good Cole (starting to suck with him...)