Assets: Hard to hit, can swiftly get out of trouble, can go under most projectile supers,(can she go under radecs lv2?),HC's with grabs, 5+HC's, one of the best dodges in the game best grab, can change her combos to improvise for unseen errors. Weaknesses: her most used move has a long cool down time if missed. he dodge makes he face the direction she dodged in,(surprisingly annoying)her grab has a relatively long cool down time, her combos are easily affected by platforms. --- xENDERSgotGAMEx (PSN)
Like Garfield said, nobody is even mentioning her BOUNCE divkick. Not just a regular divekick but the only character with a move that can quite literally hit confirm on aerial opponents into an 155AP burst or level1/2.
In other words, she easily has the best anti-air in he game. And that's not including all her other great anti-air options and options in general.
People that think she has major flaws or isn't that great are basing this off lol FFAs where 95% of players are garbage especially with a character that just came out.
In terms of 1 vs 1 at the highest level I can easily see Kat becoming the best character in the game if she isn't already.
All of this. --- [Not changing sig until a new Ratchet and Clank game that I can be hyped for is announced.] PSASBR Main: Ratchet, PSN: xQziCyFlaMeZxQz, msg to _krat0s_: K
Okay fellas, i've had the game for a day and fought some good Kats online, chaining those combos nicely and giving me a proper ass whooping.
My only complaint is why the **** can't every other character flow through attacks like she can? It really isn't that fair when i can get a maximum of 4 hit combo and be amazingly vulnerable if i miss with Big Daddy, and she can pop off like 12 hits and be safe as hell.