Examples of how to play a character well, and... Not so well

#11sonicgx101Posted 2/15/2013 9:31:41 AM
Crabhammar posted...
sonicgx101 posted...
A good ratchet mixes it up, uses different weapons and always change their strategy

A bad ratchet spams the pistol and suck cannon

A good ratchet takes advantage of the stage and sets telsa spikes

A bad ratchet doesn't take advantage of the stage

A good Ratchet abuses the sniper u_u

that too a little.......
Nathan Drake we got some propane to serve!
#12Cosmic_CoyotePosted 2/15/2013 9:34:15 AM
A good Parappa will rat hole himself in a corner using AP Box and will use mic grab on unaware or combo stunned enemies and mash square until Lv 2 and will sweep all screen with itīs Skateboard, he will also randomly do a Lv 1 after a mic grab to take people off guard, and will also escape to the other side of the screen o keep spamming AP Box (or approach) with air forward +2 (skateboard dive) at the minimal sigth of danger and will always gen a L v 3 ready to play when there are only 2 seconds left to end the match to make everyone rage.

A bad Parappa will try to do rediculous combos to look dark and edgy and while wasting all the potential of the strategy above.
"There is no knowledge that is not power"
#13DireProphecyPosted 2/15/2013 9:46:37 AM
A good Kratos uses wall bounce combos
A mediocre one thinks he is pro because he knows an AP burst combo
A bad one only does Squarex3, Forward square, or UpSquarex2
#14sonicgx101Posted 2/15/2013 5:03:33 PM
I tried out some of these tips and they seem to work

Thanks :D
Nathan Drake we got some propane to serve!
#15SalemFoxPosted 2/15/2013 5:19:51 PM
A good Sly mixes up attacks

My Sly (possibly a bad Sly) mimics the AI (spam teleport like a mofo)

A bad Sly just rolls for the whole match.

A good Kat will stop running away so i can ***** hit her

A good Spike makes it clear that YOU'LL NEVER WIN

A bad Spike loses
PSASBR Mains: Corvo, The Scout, Pong