holysquidPosted 2/18/2013 7:15:44 PM | My second most requested character, Jayden has a particularly limited pool of potential to work from considering his appearance in Heavy Rain, but I tried my best so yeah. Also, he loves to seem to use literal junk he finds laying around.
Ground Square neutral Square - Performs a two-strike hook punch combo side Square - Performs a running tackle up Square - Performs an uppercut, launching the opponent into the air down Square - Performs a downward karate chop which grounds the opponent
Aerial Square neutral Square - (Same as ground) side Square - (Same as ground) up Square - (Same as ground) down Square - (Same as ground)
Ground Triangle neutral Triangle - Kicks his opponent by thrusting his leg forward side Triangle - Swings a rusty pole like a baseball bat up Triangle - Fires a round from his pistol (Aimable; no laser sight) down Triangle - Slams a heavy brick over his head and onto the ground
Aerial Triangle neutral Triangle - (Same as ground) side Triangle - (Same as ground) up Triangle - Fires his pistol downward at a 45 degree angle down Triangle - Throws a heavy brick directly below him to the ground
Ground Circle neutral Circle - Uses his ARI to inspect the local area for AP orbs, summoning any he finds side Circle - Throws a crowbar forward in a slight parabolic trajectory up Circle - Tosses an ARI orb into the air which acts as a mine; lasts 10 seconds down Circle - Takes a dose of Triptocaine to give his attacks an extra 5 AP for 10 seconds (does not count for AP burst)
Aerial Circle neutral Circle - (Same as ground) side Circle - (Same as ground) up Circle - (Same as ground) down Circle - (Same as ground)
Level 1 Super - ARI Ball Toss - Jayden tosses a ball at an ARI-made brick wall in front of him; ball travels in a diamond-esque trajectory, kills enemies on contact Level 2 Super - Tosses an ARI orb at the ground below him, turning the environment in a fairly large radius into a random ARI-available environment, killing all those trapped in the radius Level 3 Super - ARI Tanks - Jayden summons several small tanks produced by ARI that move around and shoot enemies with bullets of limited range
This was pretty tough, but I had fun researching his potential. --- PSN: HexagonalZebra www.livinglegacy.enjin.com |
SaikyoBroPosted 2/18/2013 7:23:21 PM | This is...actually really creative lol |
holysquid(Topic Creator)Posted 2/18/2013 7:24:28 PM | SaikyoBro posted...This is...actually really creative lol Thanks! --- PSN: HexagonalZebra www.livinglegacy.enjin.com |
Dsurions_WrathPosted 2/18/2013 7:27:35 PM | Very nice, I was a bit skeptical if you'd be able to pull him off but ya did a good job. Very creative, I can't even imagine how long he took considering Wander took me four hours just because of a couple of moves. --- GT: Dsurion21 |
ArcRay20Posted 2/18/2013 7:28:45 PM | does he also work with motion controls? --- Always remember: For every five minutes, you waste an hour. -Arc Ray |
holysquid(Topic Creator)Posted 2/18/2013 7:29:30 PM(edited) | Dsurions_Wrath posted...Very nice, I was a bit skeptical if you'd be able to pull him off but ya did a good job. Very creative, I can't even imagine how long he took considering Wander took me four hours just because of a couple of moves. Thanks, I really appreciate it. His moveset actually only took me about an hour total, most of which was done researching his fight scenes. --- PSN: HexagonalZebra www.livinglegacy.enjin.com |
holysquid(Topic Creator)Posted 2/18/2013 7:30:14 PM | ArcRay20 posted...does he also work with motion controls? Yes, they will patch that in when they release Crash. --- PSN: HexagonalZebra www.livinglegacy.enjin.com |
Nightstryk3r619Posted 2/18/2013 7:32:24 PM | Personally, I'd be adding in the ARI wall as well, or is that his blocking stance? --- "They say the mind bends and twists to deal with the horrors of life. Mine bent so much it snapped in two" GE FC 5007-0391-0758 (Scaramanga/CUBONE*) |
Dsurions_WrathPosted 2/18/2013 7:32:55 PM | holysquid posted...Dsurions_Wrath posted...
Very nice, I was a bit skeptical if you'd be able to pull him off but ya did a good job. Very creative, I can't even imagine how long he took considering Wander took me four hours just because of a couple of moves.
I really appreciate it. His moveset actually only took me about an hour total, most of which was done researching his fight scenes. Yeeeeah I'm really starting to feel bad about how long Wander took xD You still technically had less to go on than I did with SotC >.> --- GT: Dsurion21 |
holysquid(Topic Creator)Posted 2/18/2013 7:34:55 PM | Nightstryk3r619 posted...Personally, I'd be adding in the ARI wall as well, or is that his blocking stance? The ARI wall when he tosses around a ball? I noted that in his level 1 super. Unless you mean something entirely different. --- PSN: HexagonalZebra www.livinglegacy.enjin.com |