Whiffstation Miss-Stars No Kill Confirms Royale

#1blaze19_0XPosted 3/14/2013 7:37:12 PM
That's what this game will likely be after next Tuesday. Nearly all of the viable kill confirms in the game are air-ground or something similar and this probably gets rid of all of them.

And yes, I totally did NOT copy the topic title from someone else who happens to be warned and can't post much.
#2holysquidPosted 3/14/2013 7:38:36 PM
Good, I prefer this game to have a risk-reward system.
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#3atopthemountainPosted 3/14/2013 7:39:15 PM
holysquid posted...
Good, I prefer this game to have a risk-reward system.

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Radec (brother:Sweet tooth)
#4taoxadasaPosted 3/14/2013 7:39:37 PM
That's how the level 1's were supposed to be, and it's how I play.

No problems for me. :)
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#5DavidgraymanPosted 3/14/2013 7:40:43 PM
I liked kill confirms though...it kinda sucks the some of the cast won't have them any more :(
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#6ahoythere4Posted 3/14/2013 7:43:32 PM
I'll be okay with them taking away hit confirms as long as they make Sweet Tooth's level 2 and 3 not blow chunks.
#7NDgamer1122Posted 3/14/2013 7:45:02 PM
Making it more risk/reward makes me happy.
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Every patch for PlayStation All-Stars seems to fix one thing and break another.
It's like fixing the windshield of a car, and then the tires pop off.
#8jhoke13Posted 3/14/2013 7:48:03 PM(edited)
People will complain even more about my main (Dante) now lol.
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#9Jaden524Posted 3/14/2013 7:47:32 PM
It should've always been

Level 1- Get a good read or tech trap/mix-up but no confirm.

Level 2- Have a confirm or two for some characters like Jak who's level 2 is horrible if used raw.

Level 3- Well yeah you know.
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3rd time being warned this week! Lucario can't breathe!
#103D3Posted 3/14/2013 7:47:47 PM
This is how the game was made to be in the first place, can't believe it took them this long to fix it.
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