At all? I mean, they clearly wanted a Marth-style attack, but I think they fell flat. Being able to cancel into a roll... isn't helpful since guards aren't direction dependable, so no crossups.
I don't like not using every attack in my arsenal, but I feel like Nariko has the most useless ground square attacks. Is there any reason to use them? Do they combo into anything? Only down square seems useful in any way.
#2TerraponPosted 3/31/2013 11:38:26 AM
Hitting multiple targets is the main reason for her secondary square attacks. I think they should allow her to change direction when she cancels. --- xENDERSgotGAMEx (PSN)
#3Saint_VegasPosted 3/31/2013 12:04:16 PM
With the Killer Bees they become freakish. --- Currently playing: SSX, PS Battle Royale, Battlefield 3