So Does Ratchet Have Any AP Burst Combos?

#11LizardheartPosted 4/16/2013 11:22:45 AM
I just realized that combo's completely than my own material. Disregard me, this game's suckage is getting to me.
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#12darkcloudrepeat(Topic Creator)Posted 4/16/2013 2:07:42 PM
Lizardheart posted...
I just realized that combo's completely than my own material. Disregard me, this game's suckage is getting to me.


Sorry? You've lost me...
#13blaze19_0XPosted 4/16/2013 2:14:00 PM
It worked fine on the character's I tried on.

Which characters isn't it possible on?
#14DavidgraymanPosted 4/16/2013 2:17:11 PM
darkcloudrepeat posted...
Lizardheart posted...
I just realized that combo's completely than my own material. Disregard me, this game's suckage is getting to me.


Sorry? You've lost me...


Just...just don't look at him...he's not decent at the moment
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#15ShorydoukenPosted 4/16/2013 2:40:18 PM
LunimescentRule posted...
You can do anything with Ratchet if you try hard enough.


Be Jak?
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#16sykilik101Posted 4/23/2013 7:27:45 AM
Lizardheart posted...
He's actually right; that combo is no longer possible as it was a 1 frame link and Ratchet's jump was changed from 9 frames to 10 frames of start up. Thanks, Superbutt.

Anyway, my current AP bursts post-patch include:

a.n.2, s.1, s.1, u.1, u.2
a.n.2, s.1, s.1, u.2 (in corner)
a.n.1 1, JC, a.n.2, s.1, s.1, u.1, u.2

You can also do the following situational combos:

n.2 charge (guard break), s.1, s.1, u.1, u.2
s.3 (3 hits), a.n.1 1, JC, a.n.2, s.1, s.222
(tall characters only) a.n.3 (charge), a.n.1 1, JC, a.n.2, s.1, (s.222) or (u.2) or (u.1, u.2)

If I think of any others, I'll let you know.


How do I read these annotations? ._.
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#17darkcloudrepeat(Topic Creator)Posted 4/23/2013 9:51:03 AM
sykilik101 posted...
Lizardheart posted...
He's actually right; that combo is no longer possible as it was a 1 frame link and Ratchet's jump was changed from 9 frames to 10 frames of start up. Thanks, Superbutt.

Anyway, my current AP bursts post-patch include:

a.n.2, s.1, s.1, u.1, u.2
a.n.2, s.1, s.1, u.2 (in corner)
a.n.1 1, JC, a.n.2, s.1, s.1, u.1, u.2

You can also do the following situational combos:

n.2 charge (guard break), s.1, s.1, u.1, u.2
s.3 (3 hits), a.n.1 1, JC, a.n.2, s.1, s.222
(tall characters only) a.n.3 (charge), a.n.1 1, JC, a.n.2, s.1, (s.222) or (u.2) or (u.1, u.2)

If I think of any others, I'll let you know.


How do I read these annotations? ._.


I wasn't sure myself but looking at all the combos you can see what means what.
1 = sqaure
2 = triangle
3 = circle

N = neutral
S = side
A = Air