Give opinions on my buff/nerf list

#1karvinen1995Posted 6/26/2013 12:50:45 AM
Havent chatted here yet and since GAF thread is not active, I decided to ask you FAQ-ers on your opinion on my buff/nerf list.

http://puu.sh/3oBMl.png

http://puu.sh/3oBME

http://puu.sh/3oBN0.png

http://puu.sh/3oBNf.png
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PSN: aakkonen
R.I.P my old PS3 & PSP... Why did you had to get broken...
#2IcyFlamez96Posted 6/26/2013 1:14:24 AM(edited)
Ehhh......

I automatically don't really like any list that tries to rid most of the KC's. I'd rather have every character have viable KC's instead, and take away a couple really good ones. It would make so many more characters 1v1 viable. Talking away KC's would just make 1v1s stupid.

I skimmed it for the most part though. I'll look over it tomorrow.
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If ya na'mean
Ratchet and Clank movie.... YESSSS
#3LightEcoSagePosted 6/26/2013 1:12:57 AM(edited)
I will only say 1 thing. A LOT of your super changes will make the game even more broken. You actually made most supers OP. Having things like buffing the supers in a good way or a few fields then.. also decreasing the cost as well is very OP. You didn't compensate for the buffs correctly. The Sweet Tooth lv3 buff as my witness. You made that super so OP that it's not even funny. That's like a Level 5.
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Simply amazing - http://www.youtube.com/watch?v=IbJHIH9qOkg
#4IcyFlamez96Posted 6/26/2013 1:17:57 AM(edited)
LightEcoSage posted...
That's like a Level 5.


Lol!


EDIT: Okay I just looked at the ST level 3 buffs.... Those do seem rather unnecessary.
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If ya na'mean
Ratchet and Clank movie.... YESSSS
#5karvinen1995(Topic Creator)Posted 6/26/2013 1:18:53 AM
IcyFlamez96 posted...
Ehhh......

I automatically don't really like any list that tries to rid most of the KC's. I'd rather have every character have viable KC's instead, and take away a couple really good ones. It would make so many more characters 1v1 viable. Talking away KC's would just make 1v1s stupid.


Good luck trying to give Jak's & Nariko's lv1 a KC.

Im ok with lv2 KCs since they cost more(and some of them are impossible to remove without ruining characters), but lv1 KCs are too unbalanced. Some characters have easy KCs, some have hard and some dont have any! While it would be nice that all characters would have good lv1 Kcs, the fact is that its near impossible to give all lv1s a good KC. Its just better to get rid most of them if not all(unless it destroyes characters move).

Do you happen to have idea how to make Nariko's & Jak's lv1s have KCs?

LightEcoSage posted...
I will only say 1 thing. A LOT of your super changes will make the game even more broken. You actually made most supers OP. Having things like buffing the supers in a good way or a few fields then.. also decreasing the cost as well is very OP. You didn't compensate for the buffs correctly. The Sweet Tooth lv3 buff as my witness. You made that super so OP that it's not even funny. That's like a Level 5.


Sweet Tooth's level 3 buff might seem OP, but I just made it a lot more similiar to Emmett's level 3. How come Emmett's level3 can attack in air and Sweet Tooth's not?

And if you think some other changes are bad, please tell me. I'd like to hear opinions and change some stuff accordingly to create as best buff/nerf list as possible.
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PSN: aakkonen
R.I.P my old PS3 & PSP... Why did you had to get broken...
#6IcyFlamez96Posted 6/26/2013 1:24:02 AM
karvinen1995 posted...
IcyFlamez96 posted...
Ehhh......

I automatically don't really like any list that tries to rid most of the KC's. I'd rather have every character have viable KC's instead, and take away a couple really good ones. It would make so many more characters 1v1 viable. Talking away KC's would just make 1v1s stupid.


Good luck trying to give Jak's & Nariko's lv1 a KC.

Im ok with lv2 KCs since they cost more(and some of them are impossible to remove without ruining characters), but lv1 KCs are too unbalanced. Some characters have easy KCs, some have hard and some dont have any! While it would be nice that all characters would have good lv1 Kcs, the fact is that its near impossible to give all lv1s a good KC. Its just better to get rid most of them if not all(unless it destroyes characters move).

Do you happen to have idea how to make Nariko's & Jak's lv1s have KCs?


For Nariko, they could make the leaf sword sweep thing connect to her level 1.

For Jak, they could make it so a close wave concussor shot connects to his level one. Or even his forward square.

Taking away all the KC's would just make the 1v1 dumb in this game.
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If ya na'mean
Ratchet and Clank movie.... YESSSS
#7LightEcoSagePosted 6/26/2013 1:35:30 AM(edited)
karvinen1995 posted...
IcyFlamez96 posted...
Ehhh......

I automatically don't really like any list that tries to rid most of the KC's. I'd rather have every character have viable KC's instead, and take away a couple really good ones. It would make so many more characters 1v1 viable. Talking away KC's would just make 1v1s stupid.


Good luck trying to give Jak's & Nariko's lv1 a KC.

Im ok with lv2 KCs since they cost more(and some of them are impossible to remove without ruining characters), but lv1 KCs are too unbalanced. Some characters have easy KCs, some have hard and some dont have any! While it would be nice that all characters would have good lv1 Kcs, the fact is that its near impossible to give all lv1s a good KC. Its just better to get rid most of them if not all(unless it destroyes characters move).

Do you happen to have idea how to make Jak's lv1s have KCs?

LightEcoSage posted...
I will only say 1 thing. A LOT of your super changes will make the game even more broken. You actually made most supers OP. Having things like buffing the supers in a good way or a few fields then.. also decreasing the cost as well is very OP. You didn't compensate for the buffs correctly. The Sweet Tooth lv3 buff as my witness. You made that super so OP that it's not even funny. That's like a Level 5.


Sweet Tooth's level 3 buff might seem OP, but I just made it a lot more similiar to Emmett's level 3. How come Emmett's level3 can attack in air and Sweet Tooth's not?

And if you think some other changes are bad, please tell me. I'd like to hear opinions and change some stuff accordingly to create as best buff/nerf list as possible.


Up circle into Level 1 lol and/or bring back WC/down circle hitting from behind Jak. Up triangle having less recovery would actually be reliable as well, so a Lvl 1 can be performed. Of course up triangle will be a rare and hard to pull off KC, but when the moment arises it will work. Similar to Spike's old stun confirm from the air except that Jak's won't be braindead at all. I actually don't care for up circle and would prefer up triangle, down circle and one other one.

Well the logic and purpose behind this game is to have anything similar unique as hell in this game, so that would already be a bad call. And just because Emmett can do something doesn't mean one guy with a similar "looking" special can do the same. Plus if you know both their supers you would know why ST can't do what Emmett's does. ST level 2 doesn't really suck you just have to place yourself at the right distance. You can't just be like "oh I got a level 3. Time to use it RIGHT NOW!" Gotta distance yourself so the machine can get ppl.

I like to actually only suggest buffs to my main because I know him best. it's not really right oto buff characters you don't have enough knowledge on or experience with. But when it comes down to nerfs that's pretty easy. Of course rational nerfs. Just saying Raidens combo grab is OP.
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Simply amazing - http://www.youtube.com/watch?v=IbJHIH9qOkg
#8karvinen1995(Topic Creator)Posted 6/26/2013 1:32:14 AM
IcyFlamez96 posted...
karvinen1995 posted...
IcyFlamez96 posted...
Ehhh......

I automatically don't really like any list that tries to rid most of the KC's. I'd rather have every character have viable KC's instead, and take away a couple really good ones. It would make so many more characters 1v1 viable. Talking away KC's would just make 1v1s stupid.


Good luck trying to give Jak's & Nariko's lv1 a KC.

Im ok with lv2 KCs since they cost more(and some of them are impossible to remove without ruining characters), but lv1 KCs are too unbalanced. Some characters have easy KCs, some have hard and some dont have any! While it would be nice that all characters would have good lv1 Kcs, the fact is that its near impossible to give all lv1s a good KC. Its just better to get rid most of them if not all(unless it destroyes characters move).

Do you happen to have idea how to make Nariko's & Jak's lv1s have KCs?


For Nariko, they could make the leaf sword sweep thing connect to her level 1.

For Jak, they could make it so a close wave concussor shot connects to his level one. Or even his forward square.

Taking away all the KC's would just make the 1v1 dumb in this game.


I was mainly refering lv1 KCs. Lv1 KCs make the game somewhat boring. Just do this one move and bam, score. And because they are level 1 KCs it means they can perform it fast again.

I think forward square KC for Jak would be bit too much, but how about AIR forward square causing butt drop, and if you dont connect second hit, you could fall down and KC from that? . . . Or would that be even more effective KC? :p
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PSN: aakkonen
R.I.P my old PS3 & PSP... Why did you had to get broken...
#9IcyFlamez96Posted 6/26/2013 1:36:06 AM
Jak's forward square is pretty punishable, so I don't think it would be too bad, especially compared to KC's other characters have.

But yeah, I was referring to level 1 KC's also.
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If ya na'mean
Ratchet and Clank movie.... YESSSS
#10karvinen1995(Topic Creator)Posted 6/26/2013 1:39:46 AM
LightEcoSage posted...


Up circle into Level 1 lol and/or bring back WC hitting from behind. Up triangle having less recovery would actually be reliable as well, so a Lvl 1 can be performed. Of course up triangle will be a rare and hard to pull off KC, but when the moment arises it will work. Similar to Spike's old stun confirm from the air except that Jak's won't be braindead at all.

Well the logic and purpose behind this game is to have anything similar unique as hell in this game, so that would already be a bad call. And just because Emmett can do something doesn't mean one guy with a similar "looking" special can do the same. Plus if you know both their supers you would know why ST can't do what Emmett's does. ST level 2 doesn't really suck you just have to place yourself at the right distance. You can't just be like "oh I got a level 3. Time to use it RIGHT NOW!" Gotta distance yourself so the machine can get ppl.

I like to actually only suggest buffs to my main because I know him best. it's not really right oto buff characters you don't have enough knowledge on or experience with. But when it comes down to nerfs that's pretty easy. Of course rational nerfs. Just saying Raidens combo grab is OP.


Well those are quite obvious trap KCs, which im ok with.

Sweet Tooths lv3's problems rise in what you say. Its really stage dependant. Emmett's really isnt nearly as stage dependant.

Sweet Tooth isnt my main, but he is one of my highest characters Ive used. I actually tend to use a lot of guys. Main trio being Sackboy, PaRappa & Radec.
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PSN: aakkonen
R.I.P my old PS3 & PSP... Why did you had to get broken...