Hellstorm Missile kills you, you spawn and get insta-killed by a lightning strike. Spawn again, run forward and get killed by someone that spawned behind you.
I did HQ the other day on Hijacked, captured the enemy HQ and I kid you not the enemies respawned behind us at the end of the ship. Utterly ridiculous.
Couple that with the lag compensation and you have a game that's just a joke. --- "My name is Spartan Jay, the greatest MW3 player of all time. Because I am on your team, this team will win" ~ Spartan Jay
I mean I can kind of understand the Lighting Strike as that's difficult to avoid. But pretty much re-spawning in the cross-hairs of the guy who just killed you is beyond comprehension. I went from being one of this game's biggest supporters to honestly despising it.
Said it from pretty much day 1, i dont know why they made it worse but to do that and make the maps smaller at the same time was just idiotic, but i guess they decided to ditch their principles from Black Ops and sell out so they wont have ADD kids calling their game boring.
Just played TDM on Raid. Got killed by a guy camping in a 2nd storey window. Guess where I respawned? On the ground in front of the window where he killed me again. Take a wild guess where the third spawn was? That's when I ragequit.
There is no way in hell that these spawns are worse than MW3. MW3's spawns are STILL worse than BO2. BO2 has been out for less than a month and MW3 has been out for over 12. --- PSN: WingNut125 http://w11.zetaboards.com/KillinginProgress/site/
There is no way in hell that these spawns are worse than MW3. MW3's spawns are STILL worse than BO2. BO2 has been out for less than a month and MW3 has been out for over 12.
How long a game has been out has no effect on how bad spawning is. And honestly, the only time MW3's has been this bad for me is 3v3 on Vortex, and even that is questionable. --- PSN ID: Troll_Face_Flame (formerly armyflame) X360 gamertag: ArmyFlame9 Sonic Adventure 2 = the last GOOD Sonic game.