jdak10 posted...Blaeu posted...
The important thing here is that the hack took advantage of a small vulnerability that Treyarch can fix pretty easily. That's a big difference when comparing it to the ability to hack right through their built in security.
Is it an easy fix? Cause they had to break their own mechanics to prevent it.
Well, context I guess. I'm not stating what I did in defense of Treyarch, more of a, "don't worry, hacked lobbies are here yet." Plus, I feel that as long as the core game is available to people the impact is minimal.
Losing Theater sucks, but few will care as they can still get online and kill people.
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"
We do not stop playing because we get old, we get old because we stop playing." -- George Bernard Shaw