After playing Dome in MW3 for year, Hijacked feels like a quiet day in the park. From most places on the map, you can only be flanked from 1 or 2 directions at a time. One Dome, you were generally vulnerable from 3 or 4 directions on a vast majority of the map.
Hijacked is Nuketown's sister. There's 2 primary spawns, and 2 additional secondary spawns. If your teammates can resist rushing the enemy spawn, it's a very easy map to control.
I really don't get you people who complain about Hijacked. All CoDs that I've played have had that one really small map... We got lucky with Hijacked. It's bigger than most of the others and it has more flanking opportunities and objects in the spawns to quickly get to cover. I don't like small maps at all... But after Dome, Rust, Nuketown, and Dome (again), I don't see anything to complain about.
if activision were a physical entity, i'd wrap my hands around its neck and have an orgasm as i feel its pulse slow down" - mega boie715
OR are you talking about this? http://www.youtube.com/watch?feature=player_embedded&v=y8nIFVHcFu4
well, that is CTF and they're not gonnna spawn you upstairs or on the end of the opponent's flag. anywhere else pretty much was covered by guardians other than directly behind the enemies at the very front of the boat.
we saw the towers fall to ashes like they were laced with bombs and ever since we been at war like Ghenghis Khan