XBox 360 patch is live

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User Info: ManTiger

ManTiger
4 years ago#1
http://community.callofduty.com/message/413598236

these are just balance issues that were addressed.

Scorestreaks:
Death Machine: 3 hit kill range increased.
Dragonfire: health increased, gun spread reduced.
AGR: ground speed increased, reduced machine gun close range damage.
Warthog: reduced missile delay.
Lodestar: reduced missile speed and AOE radius.
Swarm: drone re-spawn delay increased.

Perks:
Hard Wired: Players with hard wired are now completely unaffected by EMP grenades.

Equipment:
Trophy System: increased range.

SMGs:
All + Silencers: reduced range.

Assault Rifles:
All: reduced idle sway.
M27: reduced amount of bullets to headshot kill at all ranges, increased 4-hit kill range.
Type25: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SCAR: reduced amount of bullets to headshot kill at all ranges, slightly reduced maximum hip fire spread.
SIG556: penetration increased from medium to large, increased maximum number of bullets to kill at long distance and reduced burst delay.
TAR21: increased 3-hit kill range.
SMR: slight increase to damage so that 2 hit kills can still happen with minor penetration, headshot multiplier increased at long distance.
FAL OSW + Select Fire: increased recoil.
FAL OSW: increased hip spread.

LMGs:
All: ADS in and out time reduced.

Shotguns:
SRM1216: slightly increased short range damage.

Pistols:
Executioner: increased medium range damage.

User Info: cronot31

cronot31
4 years ago#2
Yay for the executioner buff.
Sent from my iPad via PowerGuides 1.10

User Info: Gundam Fan

Gundam Fan
4 years ago#3
Yes to the executioner buff!! I'm trying to diamond the pistols right now and it is next :D.
Fanboys make Thomas Paine cry. STOP MAKING HIM CRY!!!

User Info: Alexanaxela

Alexanaxela
4 years ago#4
hurray lmgs don't take 15 minutes to ads maybe!
Whenever I look at you I'm reminded of everything I hate about myself. You know it hurts.

User Info: Spetsnaz420

Spetsnaz420
4 years ago#5
Alexanaxela posted...
hurray lmgs don't take 15 minutes to ads maybe!


14 minutes now

I like most of this...sad my EMPs will be completely counterable now...I still don't think it's a very viable perk though (hardwired)
A tiger doesn't lose sleep to the opinions of sheep
PSN: Spetsnaz420

User Info: jdak10

jdak10
4 years ago#6
Wow no quick scoping nerf? Its so OP.
Take that broken sniper rifle into FFA and show me some first place gameplay.

User Info: dealaday

dealaday
4 years ago#7
Anyone miss the times when Cod was just you , a knife, some other players.. and a Juggernaut?
we saw the trolls fall to ashes like they were laced with words
and ever since we at activision been at war to get your attention so you keep buying

User Info: Re2ismyFav

Re2ismyFav
4 years ago#8
lmao @ reduced idle sway for ARs . it's non-existent since the last patch....


gave me an idea though; increase the idle sway on the FAL. make it harder for TA users
psn - LeeTl-_-lFACE .... will work for Good Connection

User Info: Gundam Fan

Gundam Fan
4 years ago#9
Re2ismyFav posted...
lmao @ reduced idle sway for ARs . it's non-existent since the last patch....


gave me an idea though; increase the idle sway on the FAL. make it harder for TA users


I didn't even know they had sway lol
Fanboys make Thomas Paine cry. STOP MAKING HIM CRY!!!

User Info: Ghost_61636

Ghost_61636
4 years ago#10
My brother plays on the 360, after a few minutes of testing in a custom game the reduced range on SMG's is hardly noticeable. We'll be testing the other notes later tonight.
"Sony should make a Blu-Ray less PS3"-videogamer1030
  1. Boards
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  3. XBox 360 patch is live

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