Standoff, Carrier and Raid are the best maps in the game.
Hijacked is so so.. I only hate it when the entire other team camps up in those rooms/balconies and my team is too dumb to rush them.
slums is the worst map I have ever played. You spawn at one end and 3 narrow entrances at the middle of the stage connecting to the other side. Its horrible, as usually the enemy just camps at the 3 connect points. i cannot play this level without explosives
aftermath is too hard to spot the enemy.
yemen has too many windows and dark corners for campers --- Currently Playing - PC - Monkey Island 1, PS3 - DMC4, X360 -NG2, PS2 - Dynamite Deka, WII - Mario Kart, NDS - FF Tactics A2, PSP - Tekken DR, Arcade - MSHVSSF.
Overflow: Feels good for any class I decide to use. Nuketown: Great for getting a lot of points. Hijack: Same reason as above.
Aftermath: I'm not a fan of this map, but I know this map very well, so it isn't a problem.
Carrier: Horrible design. It is basically Aftermath, but I don't know how to play effectively on it. Turbine: Totally unbalanced when it comes to objective game modes. The side that has the upper hill spawn will usually have the advantage unless they are horrible. --- Fanboys make Thomas Paine cry. STOP MAKING HIM CRY!!!
Top 3 <u>Standoff</u>: Just feels like an actual CoD classic map. It's very balanced IMO. <u>Raid</u>: I like the way this map is set up. It's just fun to me. <u>Hijacked</u>: I love using shotguns and this map is perfect for that.
So-so <u>Slums</u>: It can have its moments, but most of the time, games are usually one sided on this map
Worst 2 <u>Aftermath</u>: It really feels like a chore to play this map. <u>Turbine</u>: I love sniping, but no map in this game, even this one is good for sniping in my experience. I always get killed from across the map by a guy firing his auto at me without flinching. Or get stabbed in the back. --- |PSN: Shenjii| If my posts are a wall of text, it's because I'm on my phone. :)