Standoff, Carrier and Raid are the best maps in the game.
Hijacked is so so.. I only hate it when the entire other team camps up in those rooms/balconies and my team is too dumb to rush them.
slums is the worst map I have ever played. You spawn at one end and 3 narrow entrances at the middle of the stage connecting to the other side. Its horrible, as usually the enemy just camps at the 3 connect points. i cannot play this level without explosives
aftermath is too hard to spot the enemy.
yemen has too many windows and dark corners for campers
Currently Playing - PC - Monkey Island 1, PS3 - DMC4, X360 -NG2, PS2 - Dynamite Deka, WII - Mario Kart, NDS - FF Tactics A2, PSP - Tekken DR, Arcade - MSHVSSF.
Overflow: Feels good for any class I decide to use. Nuketown: Great for getting a lot of points. Hijack: Same reason as above.
Aftermath: I'm not a fan of this map, but I know this map very well, so it isn't a problem.
Carrier: Horrible design. It is basically Aftermath, but I don't know how to play effectively on it. Turbine: Totally unbalanced when it comes to objective game modes. The side that has the upper hill spawn will usually have the advantage unless they are horrible.
Fanboys make Thomas Paine cry. STOP MAKING HIM CRY!!!
Top 3 <u>Standoff</u>: Just feels like an actual CoD classic map. It's very balanced IMO. <u>Raid</u>: I like the way this map is set up. It's just fun to me. <u>Hijacked</u>: I love using shotguns and this map is perfect for that.
So-so <u>Slums</u>: It can have its moments, but most of the time, games are usually one sided on this map
Worst 2 <u>Aftermath</u>: It really feels like a chore to play this map. <u>Turbine</u>: I love sniping, but no map in this game, even this one is good for sniping in my experience. I always get killed from across the map by a guy firing his auto at me without flinching. Or get stabbed in the back.
|PSN: Shenjii| If my posts are a wall of text, it's because I'm on my phone. :)