The problem is not so much, that ss can be counterd, which is perfectly ok, but that you cannot adapt them ingame. One of the few good things they made in MW3, was to bind the streaks to the classes, so you could adapt them to the situation. --- Warning: does not play well with others. PSN:BUGGYBEAR2010
The problem is not so much, that ss can be counterd, which is perfectly ok, but that you cannot adapt them ingame. One of the few good things they made in MW3, was to bind the streaks to the classes, so you could adapt them to the situation.
Yeah, they should at least let us bind it to each loadout in BO2. I mean for my engineer kit I like to run care package... but I don't really need the care package if I'm always on the move with my fast attack loadout. --- Fanboys make Thomas Paine cry. STOP MAKING HIM CRY!!!
my UAVs almost never get shot down for some reason, I shoot enemy ones down as soon as they come up, I used to use the stealth chopper but I dont any more, me and the people I play with all always have a rocket on us for scorestreaks so anything in the air doesnt stand a chance, I wouldnt say the dragonfire is useless though, it is easy to take down but if you learn to fly it well it can be beastly, ive done serious dmg with it, I use uav, lightning strike and agr and it seems to work very well. --- the funniest thing about this particular signature is that by the time you realize it doesn't say anything it's to late to stop reading it.
I don't know what the big deal is - CoD4 was the last game that was challenging to shoot down helichops. MW2 until now it's been easy. Nothing has changed. --- PSN: MacktasticDazzle I am THE Macktastic Dazzle. Accept no substitutes.