deoxxysPosted 10/1/2012 6:37:45 PM (edited) | it'll ruin the game and screws over sniping completely.
Yes hit detection looks good in the gameplay we have seen so far but this has all been local/lan
--- Any Goat on a cliff would tell you that.. |
MegaTape13Posted 10/1/2012 6:39:25 PM | Hi! Welcome to Call of Duty online multiplayer! --- Oh the movie never ends... GT: IHOP 13 |
deoxxys (Topic Creator) Posted 10/1/2012 6:42:51 PM | MW2 and MW3 worked fine but Black ops had this problem big time --- Any Goat on a cliff would tell you that.. |
GamerTPosted 10/1/2012 6:42:59 PM | Ghost bullets -> Better known as network latency problems in online gaming. Ya, it would be nice if they can limit that as much as possible. --- [XBL] SxM TRS ZeRo "You don't die from drinking and driving.....You die from getting Drunk and driving!" |
howdyneighbor25Posted 10/1/2012 6:46:06 PM | Scrub --- Pay Day. Let's roll! Paladin of the Brotherhood of Toeh |
deoxxys (Topic Creator) Posted 10/1/2012 6:50:45 PM | howdyneighbor25 posted...Scrub You!! --- Any Goat on a cliff would tell you that.. |
MegaTape13Posted 10/1/2012 6:56:20 PM | In all seriousness, this really does just come with the territory, especially if you play on a console. The only truly stand-out, consistent issues I've had with disappearing bullets have arisen from using the CoD4 R700 pre-patches and the BO Dragunov and WA2000.
So yeah, hopefully that doesn't happen again. --- Oh the movie never ends... GT: IHOP 13 |
deoxxys (Topic Creator) Posted 10/1/2012 7:00:07 PM | i had alot of issues with black ops sniping and i live in a major city --- Any Goat on a cliff would tell you that.. |
deoxxys (Topic Creator) Posted 10/7/2012 8:50:40 PM | bump --- Any Goat on a cliff would tell you that.. |
therickmu25Posted 10/7/2012 10:04:06 PM | Pit all has to do with connection. If we had dedicated servers this wouldn't be an issue...but that's a whole different discussion. --- "Ah GameFAQs, where everyone hates everyone so much that we can't even agree that we hate everyone..." |