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When will CoD stop punishing good players?

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3 years ago#1
All I see in this game is more ways to "level the playing field" AKA ruin the game for people who don't suck.
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GT: drbaus || Pokemon White FC: 2021 9043 9909
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3 years ago#2
Depends on who you think of as good players. I think of the objective players actively working to win matches as much better than people who sit near the enemy spawn and camp for K/D boosting.

From my point of view it's rewarding good players and punishing bad ones.
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3 years ago#3
reptyle101 posted...
Depends on who you think of as good players. I think of the objective players actively working to win matches as much better than people who sit near the enemy spawn and camp for K/D boosting.

From my point of view it's rewarding good players and punishing bad ones.


Someone else that gets it.
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Don't Snatch, or You'll get the Chop!
3 years ago#4
Get score = get rewards. Do something to help your team, you get rewarded. Slayers still get paid, just not as much as objective slayers.
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GT: Fricken Oatmeal
3 years ago#5
DrBaus posted...
All I see in this game is more ways to "level the playing field" AKA ruin the game for people who don't suck.

Are you sure you didn't mean to post this on the MW3 board?
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3 years ago#6
No deathstreaks, no after death perks, second chance or martyrdom, streaks are harder to get, nerfed ghost perk, anti camper tools and so on....

Are we even thinking about the same game?
3 years ago#7
reptyle101 posted...
Depends on who you think of as good players. I think of the objective players actively working to win matches as much better than people who sit near the enemy spawn and camp for K/D boosting.

From my point of view it's rewarding good players and punishing bad ones.


Most "objective" players are terrible players who simply lack the motor skills to do anything but run at flags and die over and over again. It's not much different from another terrible player who camps in a corner the whole match. One hurts the team by constantly losing map control and feeding killstreaks while the other just hurts the team by not doing anything.

Most good players are skewed toward the KD boosting side because the actual objective work required to win a game by a competent player is rather small.
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GT: drbaus || Pokemon White FC: 2021 9043 9909
Dat fish cray || NYK 2013 NBA Champions
3 years ago#8
If they're only feeding killstreaks then they aren't getting points. KD boosters are useless in most objective matches since they only kill the terrible players anyway. The ones that wouldn't get points in the first place.

I've had quite a lot of Dom matches against entire teams of KD boosters and won by 50+points.
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Chase the morning
Yield for nothing.
3 years ago#9
DrBaus posted...
reptyle101 posted...
Depends on who you think of as good players. I think of the objective players actively working to win matches as much better than people who sit near the enemy spawn and camp for K/D boosting.

From my point of view it's rewarding good players and punishing bad ones.


Most "objective" players are terrible players who simply lack the motor skills to do anything but run at flags and die over and over again. It's not much different from another terrible player who camps in a corner the whole match. One hurts the team by constantly losing map control and feeding killstreaks while the other just hurts the team by not doing anything.

Most good players are skewed toward the KD boosting side because the actual objective work required to win a game by a competent player is rather small.


Correction: A good player will do both. Get kills WHILE running flags instead of sitting somewhere, not caring if you're losing, and just going for kills.
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3 years ago#10
too many scrubs
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