I know that. All I'm saying is some players are so used to it that they think they need it to do well. It's like any weapon that reloads in more than 2 seconds = OMG ITZ TAKING FOREVER I NEED SLEIGHT OF HAND.
Hell I didn't even use SoH on the Olympia. So I know that something that only reloads faster has only a limited use, but plenty of players think it has a much larger use (or are so brainlessly aggressive they can't stand pausing for a moment to reload).
halo07guy: Did you really just say that the sun orbits the Earth? FlashOfLight: You'd be surprised what you kids have been lied about for hundreds of years.
In a fast paced game like Call of Duty, every millisecond counts. If I can cut my reload speed in half, then I will. In MW2 I happily used Scavenger and Marathon as well as Sleight of Hand. In Black Ops I used Steady Aim and Warlord for various classes.
But in MW3, Sleight of Hand was the best blue perk IMO. Recon was usable, but since I typically kill my foes with bullets, and I only get 3 explosives tops, it wasn't that great. Scavenger sucked and I could just use Specialist or extended mags anyways, Blind Eye only helped if you let the enemy put up kill streaks, and ExCon wasn't that great.
macarena69 posted... "That's the point. I can do it, you can't stop me, I gain nothing from listening to you, come on me bro"