Holy **** the KSG....(Gameplay inside)

#31lolcharizardPosted 11/7/2012 9:24:39 PM
http://www.youtube.com/watch?v=G7NQNNSxZII&feature=plcp

870 for comparison. No more airdrop for sentrys too.
---
Mike Dawson never returned to the carnival, ever again.
#32Government_FoodPosted 11/7/2012 9:24:59 PM
"aauaugughh!!!"

"auuuugghh!!"

"OOOFH!!"

"OW!"
---
http://i.imgur.com/XxpzZ.jpg http://i.imgur.com/ncFVZ.jpg http://i.imgur.com/qXyrs.jpg http://i49.tinypic.com/sb69kz.jpg http://i.imgur.com/EJNcu.jpg
#33WM_PMCPosted 11/7/2012 9:30:49 PM
known2FAIL posted...
How did I not know that? Because the last game fire pellets? Because Call of Duty never has been 100% realistic? Even then the KSG doesn't fire Slugs only? How am I suppose to know that?


Because that has been public knowledge for probably like 2 months now. Hence the reason people have been s***ting themselves over finally seeing gameplay footage of it.
---
PSN: WingNut125
http://w11.zetaboards.com/KillinginProgress/site/
#34known2FAILPosted 11/7/2012 9:39:23 PM
WM_PMC posted...
known2FAIL posted...
How did I not know that? Because the last game fire pellets? Because Call of Duty never has been 100% realistic? Even then the KSG doesn't fire Slugs only? How am I suppose to know that?


Because that has been public knowledge for probably like 2 months now. Hence the reason people have been s***ting themselves over finally seeing gameplay footage of it.


I didn't research all the guns abilities in this game OBVIOUSLY. Plus, when you type, "slug" in the GFaqs search bar you only get one topic. KSG gives you like 8 topics. Just because it's "public" knowledge doesn't mean it's "common" knowledge. Stop being an ass.
---
I knew FMGs would be OP before the game came out:
http://www.gamefaqs.com/boards/995751-call-of-duty-modern-warfare-3/59204323
#35vigorm0rtisPosted 11/7/2012 10:19:21 PM
Yeah, it looks good, but the guys in that 'full match' have no situational awareness, they look like 3arc bots. Shotguns are loud and have limited range (obviously the KSG's slug has pretty nice range, but it's still limited).

Meh, not worried about it, don't plan on using it.
---
Suck it, suck it dry!! --TheArcade
#36Krazoa2Posted 11/7/2012 10:33:28 PM
ThankMeNowBLEHH posted...
yeah look at 1:15 very op

http://www.youtube.com/watch?feature=player_detailpage&v=SPbVeDvyFhU#t=76s


LOL! Ahh, black ops.
#37jumbocatPosted 11/7/2012 10:52:58 PM
Considering the MW2 spas is probably my favourite weapon in the whole series I'm pretty excited for this,
---
ED
AC
#38SullyTheStrangePosted 11/7/2012 11:15:23 PM
Looks awesome. I'm one of the guys who's been dying to use it, even back when we heard it was crappy, but now I'm thinking it might be too powerful. Has its damage been confirmed? I read it's a OSK anywhere, but that's probably wrong. Also need to know its range... if it's a sniper-range OSK-anywhere gun, with a pretty fast rechamber, i'd say it can stand a nerf or two.
---
All's fair in love and war, kid.
#39Faust_8Posted 11/7/2012 11:36:27 PM
I'm guessing it doesn't have infinite range but it might be long for a shotgun. I really don't know what to say about its OHK though, maybe it's OHK all the time, maybe it doesn't work on limb shots.

Anyway, though, hardly overpowered. It requires precise aim. We saw on the video how easy it is to miss with it. Against guys who will are smarter than bots that first shot often means life or death.

High reward, high risk. Basically an iron sights Ballista with less range but more capacity and more reliable hipfire. I don't see how that could use a nerf.
---
The supernatural says that if you act a certain way you might avoid suffering. But reality says you came from the stars...
#40AlexanaxelaPosted 11/7/2012 11:48:41 PM
well it's a shotgun so that already means it's op and needs to be nerfed into oblivion
---
One who walks in another's tracks leaves no footprints.