Woah... these maps.

#1TheBiggerOnePosted 11/13/2012 10:39:27 PM(edited)
Total cluster****s. I mean, I can't turn a corner without being faced with 40 different directions from which enemies can attack. The maps are really complex - almost to a fault. Chokepoints are practically non-existent from what I've seen, and running and gunning awkwardly stops several times over when shot from behind. I can't tell if Treyarch were trying to stop camping or running -- both lead to being shot from behind it seems.

Not to say this is a totally bad thing, but for pacing, it's pretty lame. Just being honest about the maps; far too many openings and pathways.

Edit: And FTR, I've been playing several of the CoD games in the weeks leading up to BO2, so I can certainly tell the difference in these maps. One map in particular, I think it's Meltdown or something, is needlessly complex.
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#2thebest99Posted 11/13/2012 10:38:44 PM
Once you get the maps down and everyone is comfortable with them perhaps your view will change?


I dunno I haven't touched MP yet.
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#3TheBiggerOne(Topic Creator)Posted 11/13/2012 10:40:34 PM
thebest99 posted...
Once you get the maps down and everyone is comfortable with them perhaps your view will change?

I dunno I haven't touched MP yet.


Nah, it's really apparent, even this early on, that there simply exists MANY ways of being attacked / attacking. The pathways are very numerous and almost awkward at times.
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http://www.youtube.com/watch?v=WbySdh66npI
Deal with it.
#4blackweasel30Posted 11/13/2012 10:40:39 PM
It's sad because games like CoD 4 and WaW especially had more wide open maps or at least maps with much less clutter. I don't see why treyarch made these maps so cluttered because you're right, you can't move anywhere without being exposed from at least 4 directions. It caters to the ADHD and punishes those that move slower/aren't always running and gunning.
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#5blackweasel30Posted 11/13/2012 10:41:17 PM
I think this is why MW3 wasn't very good in my opinion because the maps were awful. Nowhere to hide without being exposed from every direction.
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#6cwatz12Posted 11/13/2012 10:42:56 PM
You really think Treyarch would have learned from mw3. These maps are terrible.
#7blackweasel30Posted 11/13/2012 10:44:00 PM
I don't think we will ever see maps like WaW again. Those were perfect.
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#8SeiferFCPosted 11/13/2012 10:44:38 PM
thebest99 posted...
Once you get the maps down and everyone is comfortable with them perhaps your view will change?


I dunno I haven't touched MP yet.


No, it's the maps.

There's alleyways, windows, walls and ladders ****ing everywhere. It's literally impossible to account for all possible avenues of attack. That combined with the spawns and it's even worse.

THEN add the instakill TTK's and you can't even escape.
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#9LeGeNdArYbRoLiPosted 11/13/2012 10:44:57 PM
You can blame people who whine about campers cause now no one has a spot to hide. On the bright side less people flexing their K/D.
#10zeronemPosted 11/13/2012 10:45:37 PM
I like the maps, they are big and lots of places to go. there are places to hide a bit and shoot just got to find the right ones. I particularly like Drone, reminds me of the future.