It was a nice alternative to the WWII shooters on the consoles and was addicted to the multiplayer that brought a fair amount of innovation to the series. Plus there was also the care they put into it by doing a multiplayer beta and creating a great campaign. Granted some weapons were more prevalent than others, but it felt balance enough that you could still use any of them and not do terrible. Then you had martyrdom and the grenade spam, but after a while it became second nature to avoid it. Not to mention a lot of the maps were awesome. God only knows the amount of time I spent playing it.
Course everything sort of went downhill after WaW, with MW2 and the rest. --- May God have mercy on your soul... - The Preacher Because I sure as hell won't. - The Gunslinger
Lag was actually lag and not lag compensation. I didn't get punished for having a top tier internet like I do now. Plus the maps were 100x better than any CoD to date and the kill streak choices were nice. And sniping was visible but not as bad as now. This quick scoping non-sense has ruined Call of Duty as we know it.
This, when I came back from Iraq the second time me and my whole unit stayed up till morning playing this online. Then when we all got to PT our 1sgt. said "I was gonna run ya'll to death, but I was up playing CoD all night and don't feel like seeing your sorry asses today". Then he released us and everyone got back on Xbox Live. Best. --- Everyone on GameFaqs pretty much is a troll. This site honestly has the WORST user base I have ever seen. -Tuggboat1121