The only guys who complain about these types of logical inconsistencies in a COD game are the same bozos who actually believe there's some sort of realism to being able to snap off shots with a sniper rifle while running around in close quarters, or that you could effectively dual-wield ANY type of firearm in a combat scenario, or that full auto sprays from weapons can be done with accuracy at engagement ranges over a few feet away, or are good for anything other than suppressing fire. As multiple other posters have mentioned... this is a combat-themed GAME. Not a simulation. Games that accurately represent ballistics and combat weapons handling/proficiency wouldn't be too enjoyable. For example, even Battlefield, which strives to be more "realistic" in it's mechanics, is STILL full of "game-ness". Can you imagine a game where two small forces actually engaged at a viable distance from behind cover and took pot shots at each other for hours without hitting anything? It would be awful. Enjoy it for what it is. Personally, when I get taken out by a tomahawk or knife, I give a nod of approval to the guy with the balls and aim to pull that off.