I really hope they increase the layer limit on the editor. 32 is too little.

#11Soul_On_Display(Topic Creator)Posted 12/1/2012 11:20:56 PM
Yeah, it is a lot better than 12. 100 would be a dream, though.
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Xbox Live: Eighth Element || PSN: Echo_Resonance
~People will always nitpick where they have bias.~
#12HeartlessCharmsPosted 12/1/2012 11:46:31 PM
The second FOXHOUND emblem looks pretty similar to its real counterpart. Nice job on that.(Fellow MGS Fan here),

This is my current emblem:
https://api.elite.callofduty.com//emblem/xbox/54d10030cc86b1b9f4e9fe909d4518d0?size=200&title=ops2&imgtype=svg

The handle doesn't look nearly as bad on the actual game so dismiss that. I really want to make this but I know 32 layers isn't nearly enough:
http://api.ning.com/files/msJzl0VcQY4rDR0lvgGw6FECciBStqr2*rJm7Zki3wTIqZ1JlwriPuIPJC5d83ketWC*vQKagVtQ5O-y0LzhQUAIg32jIJXt/Oblivion_Keyblade_by_RedShotRonin.jpg
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Why are you comparing this to a game that came out on gamecube?? -GoogleMeBaby in regards to Super Smash Bros 64
#13HeartlessCharmsPosted 12/1/2012 11:48:17 PM
Lerp85 posted...
The first one had only like ten I think, and people made some incredible ones. I think 32 is way more than enough.

Emblem I am currently using.

https://api.elite.callofduty.com//emblem/xbox/54d10030cc86b1b9f037ce8a486777e2?size=150&title=ops2&imgtype=png


Yeah but it also had many different emblems which were easier to work with. If BO2 had every emblem icon from BO1 AND the 32 layers it had now, people would be making so amazing emblems.
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Why are you comparing this to a game that came out on gamecube?? -GoogleMeBaby in regards to Super Smash Bros 64
#14Soul_On_Display(Topic Creator)Posted 12/1/2012 11:51:04 PM
Thank you. I like the second one too. I wish I could finish it :/
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Xbox Live: Eighth Element || PSN: Echo_Resonance
~People will always nitpick where they have bias.~
#15KarnRX78Posted 12/2/2012 12:29:15 AM
I'm just disappointed with the actual emblem images. I felt like BO1 had better images, but 12 layers sucked.