Dragonfire needs a buff

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3 years ago#1
Dragonfire is so weak for a higher scorestreak.

It needs a major buff, either increase it armor or make it a lower scorestreak.

As of right now, its almost useless.
3 years ago#2
Yup, currently the most useless kill streak in the game. I hate using it at the beginning of each prestige. Made of paper, bullets rarely actually kill, and costs an insane amount of points for how bad it is.
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He's a well respected man about town,
Doing the best things so conservatively
3 years ago#3
It kills in like 2 shots. The problem is having to shoot infont of people since player controlled killstreaks don't have client side hit detection.
3 years ago#4
From: Aether_Lyric | #003
The problem is having to shoot infont of people since player controlled killstreaks don't have client side hit detection.

Interesting, I didn't know that. I'll remember it for next prestige lol
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He's a well respected man about town,
Doing the best things so conservatively
3 years ago#5
Yeah, if you try it in local combat training you can tell how good it is when shots actually hit properly
3 years ago#6
I was using it yesterday and it felt like it received a buff.

maybe I was just host.
3 years ago#7
The dragonfire is probably the only thing I can think of that really needs a buff.
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"My name isn't slick. It's Zoidberg. JOHN F***ING ZOIDBERG!!!"
3 years ago#8
Dragonfire when you're host absolutely TEARS s*** up.

It's still a paper quadrotor though :/
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3 years ago#9
I played against one Dragonfire user on Drone who was smart enough to shoot people from the other side of the map. It was actually kinda hard to hit him, and in return he was mowing anybody who spawned outside down.

It still needs a bit of an armour boost, but it's not quite as terrible as you think. Granted, I've only gotten it twice, and one time I flew it down a side passage only to take a Hunter Killer to the camera...
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3 years ago#10
I think its fun to use, but its short time life and the amount of kills sucks, I get a ton more kills with the sentry gun.
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