So 2 friends and myself were playing zombies. We were at the power station and had a crawler after turning on the power. We decided one of us were going to stay at the power station with the crawler while the other 2 would head to town to pack-a-punch. We kept "feeding" him regularly and everything until the bus arrived. The 2 of us got on the bus but after we started moving a bit the crawler just instantly died even with a player right in front of him.
So is it even possible to keep crawlers alive on this map? Do they need to stay on the bus? How do the mechanics of this work on this map? Understanding how the zombies "work" in this game would be a valuable asset in getting into the higher rounds, but we just need to understand exactly how it works on Green Run.
cool, so it has to be on the bus when players are traveling on it, correct? If the bus just leaves (w/o any players), no problem, right?
So they have the electrical zombie as a means of preventing you from exploiting that trick too much. On a related not, how does the electrical zombies "mechanics" work? I know he appears after you turn on the power but is there any pattern to it? I notice random thunderstorms after the power is turned on, is that him spawning somewhere on the map? (not necessarily where the group is at)...or do the thunderstorms not really have anything to do with him and are just aesthetic?
No matter what you do crawlers die out. They've screwed me a few times now doing that. Always keep 2 slow walkers. When one of them gets killed finally the last living one automatically turns into a runner