Don't you guys think the wildcard idea is kinda dumb?

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3 years ago#1
I mean, why not just have 6 choosable perks, 3 selectable attachments, but they still take away from your 10 points? I don't see why you have to spend a point on a wildcard, and then spend another point to choose what will be available after using the wildcard. Someone help me understand this. I think it's just really stupid.

I think Overkill should be the only thing using a wildcard.
3 years ago#2
Because then everyone would be running around with 6 perks, a gun, and 3 attachments.
3 years ago#3
I like it. People would have to much stuff if they didn't do it this way.
The above text is the opinion of the poster.
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3 years ago#4
It would work better if people were taking grenades and stuff. Pick 10 is dumb.
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3 years ago#5
I think it's good implementation. Have to sacrifice something to get a stronger loadout. I think the pick 10 system is one of the better changes in this game.
3 years ago#6
Unless putting an item/perk/etc in a particular slot automatically charged 2 points your idea wouldn't work.
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3 years ago#7
I think certain aspects of it are dumb. Why are there perk tiers with the wildcard system? I can't think of any overpowered combos were the tiers to be removed, especially when the already existing wildcard system allows for a combination of the ones people would already consider optimal. Just remove tiers and allow us to use wildcards for an extra perk, not an extra perk within a tier. I'd much rather have Flak Jacket, Lightweight and Ghost than an obligatory perk 2.
3 years ago#8
Its all about balance, if the wildcards give you an advantage they have to come with some sort of disadvantage in another area. Otherwise the game just gets ridiculous

Same deal with the suppressor attachment, for example. You stay off the map when shooting in sacraficing a bit of range
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3 years ago#9
TwistedCoCo posted...

Same deal with the suppressor attachment, for example. You stay off the map when shooting in sacraficing a bit of range


so now that attachments are like the old perks, what is the downfall to having a laser sight? the suppressor gives up range. what are the downfalls of the other attachments?

makes no sense for it to have less range now
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3 years ago#10
jesterj7 posted...
TwistedCoCo posted...

Same deal with the suppressor attachment, for example. You stay off the map when shooting in sacraficing a bit of range


so now that attachments are like the old perks, what is the downfall to having a laser sight? the suppressor gives up range. what are the downfalls of the other attachments?

makes no sense for it to have less range now


Well there you go, games not perfect. But we knew that, theres alot Treyarch need to address
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