As I said in a topic last night... If your spm is too low your kdr loses credibility. My spm is only a little low at 264 now but keeps going up. If you're under 220 you need to change the way you play. Oh and my kdr is up to 2.22 now --- Teh bestest sig.
Its hard to do things that increase your SPM when you're dead and running back to the action. High K/D and kill total should = high SPM. --- Me and my uncle went ridin' down, South Colorado, West Texas bound BO2 Combat Record - http://tinyurl.com/cxvk9xr
Unless you're playing search it doesn't really matter the mode. Sure certain objective gametypes it may be easier to get more points but not that drastic a difference. Kills are always worth 100 --- Teh bestest sig.
Anyone else find it absolutely ridiculous that the leaderboards are based off of spm?
Not really, the game is based off of score. Those with the highest SPM are generally the ones that contribute the most to the team. Getting a lot of kills doesn't mean you're getting the highest scores, especially since kills from scorestreaks are weighted less. What scorestreaks do that is important is keep the enemy from gaining scorestreaks and reaching objectives. SPM is meant to level the playing between players with high K/Ds and the other players who'll probably never get those high K/Ds, yet still contribute greatly to team victories.
Exactly, even base it off a 10 minute game type.
500 SPM will gain 5000 score 330 SPM will gain 3300 score
Typically whom has more score wins the game. (besides for SPM abuse such as EMP grenades... lasts way too long and way too large of a radius and thru walls for 50 score per assist)
Its quite easy to end up 17-33 with 8000 score in some games, while someone else on your team is 35-11 with only 4500 score. Sure he helped out (forcing people to respawn away) but never really touched an objective so theres a large chance that he will lose the game, and his SPM shows that.
You wont ever end up with 8000 score going that bad. My SPM is 455 and I can only keep it even by going good K/D wise. I spam EMP's, C4, roll UAV/CUAV/VSAT, and if you don't have a good K/D AND play the objective, you won't consistently stay above 400. (I only have a 1.46 K/D, but I don't think that represents what I do to help the team well)
Lets take hardpoint as an example. I get, on average, 11-14 captures and 8-12 defends. Lets say that particular game I went 17-33, which means I was charging the HP and getting kill before reaching it or getting killed inside it a lot.
12 captures 2400 10 defends 1250 7 others 700
4350 score. Now add: EMP, UAV/CounterUAV/Guardian Points, Random assists, scorestreak destruction (with me feeding kills, there will be sentry guns)
That easily jumps score to 6000-6500
A 35-10 person with 0 captures, 2 defends (i see this freqently) would have
~25 normal kills: 2500 ~10 scorestreak kills: 250 Little to no assists, EMP grenade assists (no deaths no resupply), but probably UAV assists so maybe 500 score.
I know I was using just thrown out numbers in my example; here is more detail but it clearly shows someone with a lower KD (by a lot) ending up with a lot larger Score because of forcefully only going for objectives (and using score abusing EMP grenades every death). --- "Through time, through space, it will never end."
If you wanna see a good KD and SPM, look at oH iRecK on Elite. He is ridiculous. 1.92 and 576
Or like everyone else said we could look at Insomulus at 800 and 4.X, or Ronaldinho at whatever he's at now. --- http://www.twitch.tv/vraage || GT: v Raage i7-3770K @4.46GHz || GTX 680 FTW 4GB || 8GB 2133MHz || ASUS Maximus V Extreme || SSD 840 250GB || 2TB HDD