SPM should only be taken seriously if all of the maps are the same size.

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2 years ago#1
I lose a few off my SPM every time I play on Turbine. Curse you Turbine.
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2 years ago#2
nobody is forcing you to play turbine brah
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2 years ago#3
I'm more concerned that SPM is a stat based off all game types.
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2 years ago#4
Skello1O posted...
I'm more concerned that SPM is a stat based off all game types.


That too. SnD and TDM make it completely plummet. My friend is a good Demo player yet my average Dom / KC scores are better than his above average Demo score.
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I will refrain from changing this sig until Mike Trout wins his first MVP award.
Gt: MannkinD - PSN: A0Tone
2 years ago#5
I'm sure as much as your SPM drops on maps like Turbine and Aftermath, it increases on maps like Slums and Standoff. SPM can't be taken seriously if you only ever play one map (Nuketown 2025).
2 years ago#6
SnD really brings the average down. I rarely see higher than 200 in the LBs.
2 years ago#7
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2 years ago#8
I don't like how SPM factors in all modes. I joined a clan that had a high SPM in MW3, but now that TDM provides low SPM, my 320 SPM is much lower than the clan's SPM. :/
2 years ago#9
My SPM is lower than it should be because I usually play against players who quit so then everyone in the party starts fighting for kills.

If people always stayed in games I could see myself having a 600 spm.
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2 years ago#10
Jonnywestside posted...
SnD really brings the average down. I rarely see higher than 200 in the LBs.


I think the reason scores are lower in S&D is because of the scorestreak dynamic. Points have always been five times higher in previous games. Now they're on par because of scorestreaks.
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