If you were in charge of anything relating to Black Ops 2..

BrockObamaPosted 1/4/2013 11:22:33 AM
.. what are 10 things that you would have demanded be changed before the game was released to the public? Here are some of mine.

1. Players are automatically given less priority for hosting if you quit over 5% of your games. Players cannot host at all if they dashboard over 5% of games.
2. Bomb planting/defusing noises are fixed to match what was in Black Ops 1.
3. Hijacked and Slums are removed from the playlists for further map editing. As is, these two maps are not acceptable, as it is possible to position a team so that a player will spawn far too predictably.
4. Remove the sliding door sound from Drone.
5. K/D is not visible except to people on your friends list. (Similar to CoD4/MW2)
6. Combat Record closer to Black Ops 1.
7. Ban EMP Grenades from Hardcore.
8. Knife is a two-hit kill to the back, and three to the front. Knife must also be equipped.
9. A perk is added to the game in Tier 2 that allows the knife to become a one-hit kill.
10. Introduce a "marathon TDM" mode. 30 minute time limit, no penalty for leaving, game will not count toward win/loss ratio, but other stats will count. No score limit. This would help deal with the people that simply try to spawn trap objective modes simply because they are trying to go for a lot of kills.
yediPosted 1/4/2013 11:34:51 AM
1) Fix the damn net code.
2) Fix the damn net code.
3) Fix the damn net code.
4) Fix the GODDAMN ****ING NETCODE. If you're making an online shooter, and shooting people online only works ~50% of the time, something is terribly wrong.
5) Remove the ability to drop shot, since the terrible net code basically makes dropshotters invincible at random due to lag/lag comp.
6) Remove "quick scoping".
7) Remove aim assist on auto snipers, because vomitting 9 bullets out of your gun hoping to get a free kill off aim assist is terrible and you should have your thumbs broken for doing that.
8) Remove 99.5% of the neck high cover from every map so people actually engage in gun-on-gun combat and not "Camper lazer eye pew pew from behind impenetrable shields that cover 95% of your character model".
9) Tweak how the host is treated by lag/lag comp, because hosting the game shouldn't be a crime punishable by dozens of cheap unfair deaths at the hands of people with **** internet.
10) Did I mention fixing the ****ing netcode that's resulting in 99% of the frustrating issues in the game?
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fatclemenzaPosted 1/4/2013 11:41:48 AM(edited)
1. Same footstep system as MW2
2. Default flinch is = to how it is now with Toughness. Toughness eliminates flinch completely
3. Knife is 2 to the front, 1 to the back
4. Spawn logic = to CoD4. Spawns don't slip unless you actually enter the other team's spawn
5. No more Dexterity. It removes the penalty for sprinting which promotes idiot gameplay.
6. Maps with more open space
7. No Lightweight. This crappy connectivity can't handle players moving any faster than default.
8. Dropshotting reverts back to normal.

From: BrockObama | #001
5. K/D is not visible except to people on your friends list. (Similar to CoD4/MW2)

10. Introduce a "marathon TDM" mode. 30 minute time limit, no penalty for leaving, game will not count toward win/loss ratio, but other stats will count. No score limit. This would help deal with the people that simply try to spawn trap objective modes simply because they are trying to go for a lot of kills.


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Me and my uncle went ridin' down, South Colorado, West Texas bound
BO2 Combat Record - http://tinyurl.com/cxvk9xr
NyangasmPosted 1/4/2013 11:43:00 AM
My conquest would begin with: make the PDW-57 get full camouflage instead of on just the upper receiver. I think that mostly applies to just the carbon fiber camo though. :3
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You are an ass. You are an ass! Where? He is there. There is the ass!
BansheeNTDmodePosted 1/4/2013 11:51:06 AM
Eliminate party and private chat if on opposite teams or ffa to discourage boosting
imthestuntmanPosted 1/4/2013 11:54:40 AM
BansheeNTDmode posted...
Eliminate party and private chat if on opposite teams or ffa to discourage boosting


i understand the logic behind this but would find it annoying when my friend tries to join in progress and suddenly gets bumped from the party because of being put on the other team..
Model_OmegaPosted 1/4/2013 11:59:44 AM
1)- BRING BACK THE WAR GAMEMODE.
2)- Fix the netcode
3)- Remove skill based matchmaking, that's what league play is for
4)- Make TDM games longer
5)- Introduce actual penalties for anyone that leaves a game via quitting or dashboarding, I know sometimes it's the connection's fault, but the ratio of that to butthurts is too low, people who quit should be de-ranked after the second offense, or better yet, make repeating quitters face each other ala MVC3
6)- Bring back class tailored pointsreak loadouts
7)- Stop the stupid match loss BS when the match ends via the host dashboarding
8)- Just remove the tac insert, it does more harm then good
9)- Limit the Trophy system to 1 tactical slot, but make it block explosives until it is destroyed.
10)- Make Hard Wired useful.....somehow.
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Robot Masters Capcom Should Put in the next Megaman game: Nuclear Man, Pot Man and Calculus Man
forgotten0285Posted 1/4/2013 12:01:48 PM
1. Make pub playlists for custom matches based on tracked data of most popular configurations. AKA Snipers only, shotguns only, no snipers, no shotguns, pistols only, 5 map rotations, etc.

2. Overhaul netcode based on MW2 implementation. Add dedicated servers

3. Fix Dead Silence / awareness

4. Increase hipfire spread of R870 by 15% or reduce damage per pellet slightly to balance the weapon without making it useless.

5. Improve hit detection for the knife

6. Add custom camos through use of emblem editor

7. Slight buff to FMJ to address headglitching

8. Add prompt showing score and map of game in progress player is matched with, with ability to accept or continue searching.

9. Increase cost of Hunter Killer by 100 points

10. Allow CaC, Barracks and options menus to remain open when transitioning between screens and lobbies.
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JonnywestsidePosted 1/4/2013 12:05:03 PM
1) Laser Sight should damage enemies when pointed at them, it's a frickin laser
2) my quick scopes should never miss if my crosshairs are on you a quick LT+RT should get me the kill
3) Shotguns should be a 10 shot kill
4) if your on a high kill streak you should get a damage+health boost
5) all streaks lower than a VSat should be taken out, if you got no game you deserve nothing
6) if I pull a 10+ k/d game I should get a win even though my teammates couldnt cap B when I had A covered all match
7) ghost should hide you from streaks as well as UAVs
8) teammates collecting my tags should give me 100 points and them none
9) if someone backs out when I call in my swarm I should receive 10 kills
10) I should only be put in lobbies against low k/d players
darkshadowmasterPosted 1/4/2013 12:05:22 PM
10. Introduce a "marathon TDM" mode. 30 minute time limit, no penalty for leaving, game will not count toward win/loss ratio, but other stats will count. No score limit. This would help deal with the people that simply try to spawn trap objective modes simply because they are trying to go for a lot of kills.

I can see people joining this, getting kills until they die, then quitting & finding another to repeat this process to buff their K/D.
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When I read about the evils of drinking, I gave up reading.