What was the problem with MW3?

#41Hardcore74LeoPosted 1/9/2013 9:10:31 AM
Silver17 posted...
The key issue I'm talking about is them breaking their contract, which is a legally binding document. If they broke the contract then bam, instant win/easy lawsuit for activision. The proof would already be there. Instead they make the developers look like the victims and other developers gobble them up quickly. Instead if they had actually waited for them to break contract, then not only are they completely justified and it would be easy to win a lawsuit against them, it sets a bad image on the two and developers would be less likely to hire someone who is willing to break contract.


No I know what you are saying, but if Activision would have waited too long they would have run the risk of losing their own.

Sure it comes down to a "He said she said" (which is why I used the ticket analogy earlier) but replacing skilled employees is not fun and is usually a costly mess with training/payroll/if they are gonna work out/ETC...


BTW I think Activision didn't really care either way about the public opinion in all of that, because I'm sure the majority of the community doesn't even know what happened. IMO they did what was most cost effective, and moved on...


I hope I don't sound argumentative, as I'm actually enjoying this conversation. Usually it has degraded to the point of name calling and insults when a dialogue has gone on this long on gfaqs.

That being said, as a manager of a heating and air conditioning company, I say if the employees want to leave when their contract expires, let them. You can only do so much to try to keep a good employee there. Now I know that's completely different than a giant corporation like activision, who I agree with you on that they don't truly care about public opinion, otherwise they would be embarrassed right now, but if they already had in their mind to leave, let them leave.

and as to your poaching argument, activision could claim copyright infringement. There were all kinds of things activision could have done to prevent a monetary loss had they consulted their lawyers. Instead, they had a knee-jerk, emotional reaction and axed the two of them, violating their own contract.

Now, whether activision is actually at fault, or the two developers are at fault will never truly be known. For all I know activision could have 100% indisputable evidences, if so, than my arguments don't matter here. You also have to look at it this way, what if they actually weren't going to break contract? What if they got an offer, were thinking it over, and were planning on turning down said offer to stay with activision? Unfortunately there's so much that will never be known about this whole situation.

Regardless, I agree that we as the consumers, were the silent victims in this.
#42DougEInstructorPosted 1/9/2013 9:10:43 AM
Caolan_2k9 posted...
DougEInstructor posted...
Robert Bowling screwed up BIG TIME! Now that they fired him I expect MW4 to be amazing!


Robert bowling was one of the few good guys over there, who fought to give is free DLC. Know your facts before running your mouth, he did his best to help us.


Obviously he failed because I STILL PAID FOR DLC. Robert Bowling was a cancer.
#43FeelMyBladePosted 1/9/2013 9:17:52 AM
Maps, deathstreaks and some of the perks needs adjusting.

Sb should not have been on support.

That's really about it.
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#44Silver17Posted 1/9/2013 9:36:32 AM(edited)
I hope I don't sound argumentative, as I'm actually enjoying this conversation. Usually it has degraded to the point of name calling and insults when a dialogue has gone on this long on gfaqs.

That being said, as a manager of a heating and air conditioning company, I say if the employees want to leave when their contract expires, let them. You can only do so much to try to keep a good employee there. Now I know that's completely different than a giant corporation like activision, who I agree with you on that they don't truly care about public opinion, otherwise they would be embarrassed right now, but if they already had in their mind to leave, let them leave.

and as to your poaching argument, activision could claim copyright infringement. There were all kinds of things activision could have done to prevent a monetary loss had they consulted their lawyers. Instead, they had a knee-jerk, emotional reaction and axed the two of them, violating their own contract.

Now, whether activision is actually at fault, or the two developers are at fault will never truly be known. For all I know activision could have 100% indisputable evidences, if so, than my arguments don't matter here. You also have to look at it this way, what if they actually weren't going to break contract? What if they got an offer, were thinking it over, and were planning on turning down said offer to stay with activision? Unfortunately there's so much that will never be known about this whole situation.

Regardless, I agree that we as the consumers, were the silent victims in this.



^ I've enjoyed this conversation as well. :)



Anywhoo.. I guess everything comes down to being a "He said she said" thing out of all this but I'm sure BOTH sides were at fault on this.


The only thing that I really disagree with what you you've said out of everything in this thread is the last statement about the consumers being the losers out of this.


IMHO the series got better after MW2. Sure it doesn't have MW2's netcode, but I definitely don't see the lag issues that others are reporting here either. I'll easily take losing the occasional gunfight over all the trolling BS that MW2 had any day. For the occasional gunfights that I lose that I should have won, there will be gunfights that I won that I should have lost so it sorta evens out in the end anyway...
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#45RandomTrampPosted 1/9/2013 9:36:27 AM
SergioMach5 posted...
I have a lot of problems with Modern Warfare 3, but the biggest has to be that it solidified the "same CoD every year" arguement that others use against the series for some time up to that, and came out just when the series needed to show otherwise....but it did NOTHING. It kept some of the problems in MW2 and didn't add in lessons learned from black ops. It was happy to copy/paste the entire game together.

Honestly, if you had no prior knowledge of this game, would you believe this is a new game, or an expansion pack?


Nothing? Really?

- Added weapon proficiencies
- Added support package
- Added specialist
- Removed Commando,
- Removed OMA & DC
- Split Ghost Pro into 2 separate perks
- Changed killstreaks to pointstreaks
- Added Kill Confirmed
- Swapped out game-ending nuke for MOAB

Not saying it was a great game, but that's some innovation (Specialist was amazing, btw) and a number of 'fixes'.

The main problem with the game was revenge spawns. Other problems were deathstreaks, host disadvantage and inconsistent (more so than usual) map quality.
#46dkgamerPosted 1/9/2013 9:55:04 AM
^ Some of those are good changes/additions but they are still only fiddling with upgrades/customization. I think more and more people are wanting to play something that feels 'new' or 'different' now. I think with the next gen xbox and playstation looming they need to seriously think about a way to bring the series to the next level. Changes in the upgrade and unlock system can only take them so far.

Also I think with the next MW game they really need to think about putting a really good campaign in there, or just leaving it out entirely. Because the MW2 and MW3 campaigns were an embarrassment imo, one of the few game series with a 'tacked on' campaign.
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#47atmdustyPosted 1/9/2013 9:56:44 AM
I pose a question to your question, what was good about MW3?
#48darkdragon_9600Posted 1/9/2013 10:04:19 AM
From: Silver17 | #010
Caolan_2k9 posted...
IW had a lawsuit, lost a huge amount of key developers during the project so they ended up ripping off their previous title in every way they could.



Yeah well if I was the CEO of Activision I would have fired them too...


“You find out two executives are planning to break their contracts, keep the money you gave them, and steal 40 employees. What do you do? You fire them..”


http://www.charlieintel.com/2012/12/16/activision-ceo-says-it-was-easy-to-fire-the-infinity-ward-co-founders-no-plans-for-call-of-duty-movie/

If you created a best seller, then your boss made another studio work on it so they could make more money, rushed out your game so they would make more money and then didn't pay the royalties your studio had to recieve for one of the best selling games ever, you would leave and take your buddies with you too.

lol at "keep the money you gave them and steal 40 employees"
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#49fueled-systemPosted 1/9/2013 10:21:55 AM
dreadful maps, quickscoping, people camping for moab's
#50QualiTPosted 1/9/2013 10:31:13 AM
Deathstreaks
Overpowered guns
Support was annoying and so broken
Specialist was broken beyond belief
Assault was awful and too easily shot down.
Akimboes were unbalanced
Spawn trapping was easy
Assain pro was broken

thats aboot it.
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