Why cant we use a chainsaw as a second weapon?

#1necro00Posted 2/1/2013 10:19:00 PM
i think it would add some nice variety
#2Gallis_OTKPosted 2/1/2013 10:31:28 PM
http://imageshack.us/a/img22/4020/topsecretax1.jpg

Now THAT would be good for the next Call of Duty game!
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#3LerthyrPosted 2/1/2013 10:32:10 PM
You can in Gears. Oh, and there's the Ripper in the Dead Space series.
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#4flamepeltPosted 2/1/2013 10:38:10 PM
You can't use a chainsaw as a secondary because it isn't in the game....yet you never know with DLC weapons, and that would make quite a bit of money to add in since who wouldn't want a chainsaw with extra maps?
#5NBA2KXXPosted 2/1/2013 10:54:26 PM
Gallis_OTK posted...
http://imageshack.us/a/img22/4020/topsecretax1.jpg

Now THAT would be good for the next Call of Duty game!


ROFL!
#6necro00(Topic Creator)Posted 2/1/2013 11:01:05 PM
flamepelt posted...
You can't use a chainsaw as a secondary because it isn't in the game....yet you never know with DLC weapons, and that would make quite a bit of money to add in since who wouldn't want a chainsaw with extra maps?


Why dont they add it in?
#7DarkkisBOPosted 2/2/2013 1:23:38 AM
They actually were adding a chainsaw in BO1, but Treyarch cut it out at some point.

tcrf.net/Call_of_Duty:_Black_Ops

^ Proofs.

Sabertooth: A big-ass chainsaw intended for Zombies mode. Code, player animations and some zombie functions still exist. Can only be used by shunting it over into normal multiplayer with the Mod Tools.

But you could've used it in Zombies only :/ Too bad. In that site you can see a lot of interesting stuff, like:

- RPD, Model 1887 were going to be in BO1
- The MP40 is used in the campaign, but strangely has coding to be obtained as a killstreak.
- The perk Bandolier was going to be in BO1
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#8Gallis_OTKPosted 2/2/2013 2:13:12 AM
From: DarkkisBO | #007
- The MP40 is used in the campaign, but strangely has coding to be obtained as a killstreak.


http://www.youtube.com/watch?v=lrUb0H6j9oQ
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