Describe this game in two words

#111The_Mighty_KELPPosted 2/2/2013 10:40:13 PM
pretty fun
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Jogurt attacks! Inflicts 1 point of damage on the Goblin. Goblin is defeated! Jogurt gains experience.
...it appears that Jogurt's level has increased to 1.
#112supercoolisaacPosted 2/2/2013 10:46:22 PM
no spark :(
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"Persistence until excellence."
http://www.youtube.com/user/supercoolisaac
#113diebuster2Posted 2/2/2013 10:47:34 PM
fatclemenza posted...
consistently inconsistent

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One does not simply state a reasonable, negative opinion on GameFAQS without being called a troll.
#114ItIsAPsyBorgPosted 2/2/2013 10:48:58 PM
ZBug_ posted...
Question: Why do people who hate on COD keep buying it?


Because of what it could be.
#115KingofGames19Posted 2/2/2013 10:54:17 PM
Broken Spawns
#116Foxx3kPosted 2/2/2013 10:55:55 PM
ZBug_ posted...
Question: Why do people who hate on COD keep buying it?


It's a sense of consistency that depressed people gravitate towards because it somehow reminds them of a time when they were happy, when they enjoyed waking up, when they had nights long with friendship and fun.
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#117Chaos StrykerPosted 2/2/2013 11:01:42 PM
Yeah, okay.
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Don't believe in yourself, believe in me! Believe in the Chaos who believes in you!
Please don't say you are lazy. The fact is, I'm really crazy.
#118X_Brahms_XPosted 2/2/2013 11:04:38 PM
Lag Ops
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PSN: Ocelot_X_
#119Soul_On_DisplayPosted 2/2/2013 11:07:09 PM
poorly designed
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Xbox Live: Eighth Element || PSN: Echo_Resonance || 3DS FC: 4012-3485-5071
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#120SnowDog80Posted 2/2/2013 11:13:23 PM
Has potential.

Because it does, but three fundamental things need to change before this game is even tolerable.

1- The ****ing lag and connection issues. As many people have already complained about, this game flat out sucks as far as connection goes. Being half a second or more behind other players is utterly inexcusable, and it completely breaks the game for a good number of folks.

2- The spawns. There is no reason whatsoever that the guy I just killed should spawn 10 feet away from me around some obscure wall, along with two of his teammate buddies, and take me down from behind. It frustrated people in MW3, and it's even worse in this game.

3- The lack of enemy footstep sounds. This argument doesn't seem to come up much any more, but part of knowing where your enemy is can come from using your hearing to track him down. No one moaned and complained about footsteps and "soundwhoring" in older FPS, why now? And if, once again, the spawns are going to put three people behind me ten feet away, footstep noise needs to be increased so we can at least know they're coming.