C/D: We need a magic number with stats

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3 years ago#11
Scoring in S&D is low because of scorestreaks. If they kept it at 500 points per kill, you would get a Swarm with four kills.
3 years ago#12
chessmyantidrug posted...
Scoring in S&D is low because of scorestreaks. If they kept it at 500 points per kill, you would get a Swarm with four kills.


^ In search and destroy in MW2, scoring 1000 in a game was considered excellent, yet one kill appeared on your screen as 500 points. Was that simply related to XP? I feel as though the flawed scoring systen for search was either an oversight or due to either laziness or indifference concerning score per minute.
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F2000 was an unholy weapon. Respect it, and it harvested souls for you. Treat it like the mortal SCAR-H, and it would devour you.
3 years ago#13
Stats mean absolutley nothing.

You have to play with someone for a couple of games in order to gauge how good they are.

No point wasting time trying to make a perfect formula that won't mean anything.
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Gamefaqs:
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  1. Boards
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  3. C/D: We need a magic number with stats

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