need help with pick ten

#1kushahilicPosted 2/6/2013 8:27:48 PM
Well, I want some suggestions on what to use for perks when I create my classes. I either rush with a smg or play semi-conservatively with an AR. Which perks do you recommend? thanks in advance

p.s. I play demolition, hardpoint, and domination.
#2AlexanaxelaPosted 2/6/2013 8:30:18 PM
flakjacket
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#3kushahilic(Topic Creator)Posted 2/6/2013 8:31:43 PM
I usually use lightweight and am wondering how useful it really is compared to FJ
#45h07gunPosted 2/6/2013 8:33:02 PM
Alexanaxela posted...
flakjacket


This.

Smg, lightweight and flak jacket, toughness and dexterity
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#5kushahilic(Topic Creator)Posted 2/6/2013 8:35:32 PM
5h07gun posted...
Alexanaxela posted...
flakjacket


This.

Smg, lightweight and flak jacket, toughness and dexterity


no ghost?

I prestige without using my unlock on ghost the first time around and now I am experimenting with it. Idk if it really helps me that much or not
#6AlexanaxelaPosted 2/6/2013 8:48:35 PM
well if you're actually going to be trying to plant/defuse bombs in demo, hold points in hardpoint, and capture flags in domination, you gonna want flakjacket
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#7kushahilic(Topic Creator)Posted 2/6/2013 8:49:18 PM
ok sounds like a plan. thanks to all!
#85h07gunPosted 2/7/2013 10:55:20 AM
kushahilic posted...
5h07gun posted...
Alexanaxela posted...
flakjacket


This.

Smg, lightweight and flak jacket, toughness and dexterity


no ghost?

I prestige without using my unlock on ghost the first time around and now I am experimenting with it. Idk if it really helps me that much or not


I switch ghost with one of the two perk 1s I listed sometimes. It's still a great perk, I just don't find it as effective now that it only applies to uav's, as opposed to previous games. When I'm sprinting around the map capping flags I know the opponent will know when I am there regardless and I'm going to need protection from their grenades.
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#9trakrunr4evrPosted 2/7/2013 10:58:14 AM
Honestly, perk choice is 100% preference. I recommend having classes that differentiate from one another. Having 10 classes all with hardline/ghost/scavenger/dexterity wont do anything for you.

Make a class or two with flak jacket, one or two with lightweight, etc. and switch up your class depending on the type of enemies you face. I generally start off with hardline/ghost, scavenger, dexterity. If I see shock charges, grenades, C4 spam or anything else, I will switch to my flak jacket and tac mask class.
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