Design your perfect map.

#11BrostachePosted 2/6/2013 11:38:59 PM
anything that doesnt have headglitch spots.

really just a map where the only cover, is cover you cant see over so you cant shoot from behind cover. That would be the ideal map for me. Where everyone has to be moving in and out of cover to take shots so you cant sit around camping in the same spot.
#12Donuts_R_GoodPosted 2/6/2013 11:42:08 PM
FeelMyBlade posted...
A 5 ft by 5ft enclosed room.
Nothing else, 18 players max.

Not changing this sig until a Halo 2 remake is announced.
Started November 2nd, 2011.
#13Kant_Remoob_EhtPosted 2/6/2013 11:46:08 PM
Wasteland, enough said.
GT: Boomer and Tank
Pretty darn confident..... I don't want to have to wait till the Microendony XBOXS 4ii comes out another 15 years later....
#14mrbuechPosted 2/6/2013 11:51:14 PM
Honestly, for me, most of the maps in this series have been OK. I'm going back to my PS3 days, but my all time favorite map in any game I've played is Orick from Resistance 2. Excellent for snipers, lots of close quarters, places to hide, and good choke points. Honestly, it might be a bit too big of a map for the team sizes in CoD, but it was amazing in a 60 person TDM.
PSN: heirick, Gamertag: mikebuechlein
#15RedRaven80Posted 2/6/2013 11:52:51 PM
I like small maps like Shipment, Rust, Hijacked, Dome, etc. so something like that. I won't gointo specifics.
Quoth The Raven Nevermore
#16MavrakoJonesPosted 2/7/2013 12:11:12 AM

Welp, I'm done.
#17D3V1NdaDOODPosted 2/7/2013 2:03:06 AM
Bunker/Facility/Temple from Goldeneye 64

Anything from Perfect Dark 64