C/D: Black Ops 1 was the best COD

#71Jack_Crow21Posted 2/11/2013 9:08:08 PM
known2FAIL posted...
aBloodOrange posted...
For those saying it was awful: Explain.


Boring.
Poor Gun Balance.
Poor Perk Balance.
Terrible Lag.
Boring.
Terrible Hit Detection.
Introduced Lag Comp.
Introduced hardcore dark corner camping with stealth perks.
2nd Chance
Did I mention it was boring?


Also, it was SO BORING.

It also was not rewarding, fun, or interesting. It looked cool, worked well in local matches, but anything not splitscreened/LAN'd was a BORING nightmare. But the SPAS was pretty sweet...
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#72MegaTape13Posted 2/11/2013 9:35:08 PM
OrlandoMagician posted...
-Worst hit detection in series, no questions asked
-Poor gun variety balance (Clone weapons, auto ARs TTK up close>SMGs up close

- W@W had worse hit detection, MW3 and BO2 are at least on par
- CoD4, MW2, MW3, and BO2 also have some ARs that beat out some SMGs close range (not saying it's not ridiculous, though)

Also, Theater Mode was a buggy PoS for the most part. I've had a mere handful of full BO1 games saved since maybe June 2011, and I've put in nearly 20 days of game time since then. It always saves 3-6 minutes then just cuts off.


arena11 posted...
Your team will suck if you play solo, and an eight killstreak is not guaranteed every single time.

I ran 3/4/5 and never had particular problems with Ghost, thanks to the spawns, and most players good enough to be an actual problem often didn't use Ghost anyway.
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#73Halo_ForeverPosted 2/12/2013 2:52:27 AM
DutchZombie posted...

That's what I thought when TC posted BO1 had the best SMG's. Couldn't really take this topic seriously after reading that.


I liked the selection, Skorpion and Spectre are both old favorites from GoldenEye, Mac 11 was a favorite from Max Payne, while the Kiparis, PM63 and MPL were new acquaintances.

The only two boring inclusions were the MP5 and AK74u.
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Poet Eliot had it all wrong....
#74Halo_ForeverPosted 2/12/2013 3:09:53 AM
arena11 posted...


Those are only few examples. Lightweight was practically useless, only reason people even used it was because the perk came be default.


Lightweight + Marathon causes havoc upon the hitboxes, you can pull off some rather crazy rushing with it. If the lobby isn't claymore heavy LW Mara Spas-12 is quite effective.


Hardline is practically useless since they patched it.

Spamming the low killstreaks constantly is hardly useless, UAV for the newbies, CUAV for the Ghost kids and BB for everyone.

For the orange tier, I was laughed at for using Hardened Pro, damage visual kick is not a joke and the penetration effect is simply a joke.

Hardened Pro + M60 wrecked entire teams.

Steady aim has niche uses at best considering the pro effect does not help on medium sized maps. The only guns that really need the smaller crosshairs are shotguns and the spas-12 is the only decent one.

Are you being serious here? Dual Pythons are the best secondaries in the game and they become even better with SA (my sniping classes all have SA for this reason). Additionally the dual Skorpions became lethal with it as did most hipfire SMGs (Spectre was my favorite for it). G11 with SA is a shotgun (if you need SoH Pro with the G11 you are doing something wrong). And then we have the Spas-12 which becomes more accurate from the hip with SA.


For the green tier, Ninja is barely used thanks to reduced sound levels. Marathon is underpowered, and good luck getting that pro version solo.

Infinite Sprint isn't exactly lol. Ninja is the only one that I don't care much.

All other SMGs besides the MP5k either have magazine, ammo, or power issues. All of the 20 round SMGs mandate Scavenger if you want to use them beyond a minute.

Spectre and MPL don't suffer from it. MPL has Dual Mags to boot.


They also do a less damage than the 74u/MP5k.

The Skorpion is 2HK at close range, at the same RPM as the 74u/MP5k (both 3HK in ideal circumstances).
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Poet Eliot had it all wrong....
#75Silver17Posted 2/12/2013 5:21:26 AM
D

COD4 was the best.

I also enjoyed MW3 (Specialist/MOABS) and BO2 more than the OG BO too.

Still BO was a good game, and it was waaaaaaaay better than MWToobofDuty and MP40ofDuty...
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#76Keyblade9000Posted 2/14/2013 5:37:48 AM
D
Introduced heavy corner camping w/stealth perks
Poor hit detection
Terrible weapon balance/varity
Lag
Camping tools like the motion sensor and camera spike
F***ing Second Chance
Flak Jacket (no man should be able to take a direct claymore blast and live)
FAMAUG74u
Useless shotguns
Useless Snipers
Small, linear maps
Graphics that manage to be worse than COD4
Bland audio
Cod points
Pro Perk challenge requirements
Non-stacking killstreaks promoted more camping
And, it was BORING AS S***
#77patgd04Posted 2/14/2013 2:29:52 PM
Keyblade9000 posted...
D
Introduced heavy corner camping w/stealth perks
Poor hit detection
Terrible weapon balance/varity
Lag
Camping tools like the motion sensor and camera spike
F***ing Second Chance
Flak Jacket (no man should be able to take a direct claymore blast and live)
FAMAUG74u
Useless shotguns
Useless Snipers
Small, linear maps
Graphics that manage to be worse than COD4
Bland audio
Cod points
Pro Perk challenge requirements
Non-stacking killstreaks promoted more camping
And, it was BORING AS S***


lol no it didn't introduced anything and all that did was slow down the gameplay first time you die by one you know know where they are and you just have to adapt and take care of the durp

wasn't really that bad other than when you tried to run to cover when getting shot at

again wasn't that bad already made a list of the usable and different guns and how if you ratio it to the blops 2 you'll see it wasn't really that bad

again wasn't the worse and having a good internet pretty much made that a every so often problem with host

the motion sensor had a perk that countered it and my gawd on the second one

wahhh famas was patch and even before that is was just a n00b weapon you can still beat them with other guns it isn't like when you ran up to a ohk shotgun that will kill you everytime or anything >__>

wahhhh used a shotgun

only one was somewhat useless other then that you was doing it wrong. same with the snipers

they were fine in their sizes and and I'm really bias as what type of maps are good, but yea they did work well and I rarely hear about anything spawn wise about them

so was waw but from waw to blops or blops 2 it was okay -_-

still hadn't heard a gun as sexy as the man60, but I can agree to a extent

subjective

wahhhh

they both did -__- and you still could get either by RnG

just because something happens the way you suspected it to time and time again and nothing was really out of your control just means it was constant of course that would get boring just look at mw2 everyone would stay it was "fun" because of how broken things were and no real flow until people start to camp their stacks I mean streaks

well thats my 2 cents
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#78WOT BSPosted 2/14/2013 2:32:45 PM
D the guns felt and sounded like toys
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#79Keyblade9000Posted 2/14/2013 3:35:57 PM
WOT BS posted...
D the guns felt and sounded like toys


Especially the SMGs, they sounded like firecrackers
#80DutchZombiePosted 2/14/2013 4:09:57 PM
Halo_Forever posted...
DutchZombie posted...

That's what I thought when TC posted BO1 had the best SMG's. Couldn't really take this topic seriously after reading that.


I liked the selection, Skorpion and Spectre are both old favorites from GoldenEye, Mac 11 was a favorite from Max Payne, while the Kiparis, PM63 and MPL were new acquaintances.

The only two boring inclusions were the MP5 and AK74u.


Eh, I loved running with the MP5 in COD4 and MW2. When the closest thing to that in BO1 is the Aug, then you know you have a problem. SMG's as a class were pretty bad in BO1.